diff --git a/main.js b/main.js index 73d7ea4..1aea3ae 100644 --- a/main.js +++ b/main.js @@ -108,7 +108,7 @@ for (let i = 0; i < maze.count; i++) { // Ground const groundGeometry = new THREE.BoxGeometry(mazeWidth, mazeWidth, 1) -const groundMaterial = new THREE.MeshPhongMaterial({ +const groundMaterial = new THREE.MeshStandardMaterial({ map: loader.load( 'img/angled-blocks-vegetation_albedo.png', texture => {