@ -434,7 +434,7 @@ function getSideVector() {
function controls( deltaTime ) {
// gives a bit of air control
const speedDelta = deltaTime * ( playerOnFloor ? 25 : 8 );
const speedDelta = deltaTime * ( playerOnFloor ? 10 : 2 );
if ( keyStates["ArrowUp"] || keyStates[ 'KeyW' ] ) {
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