renderer.setAnimationLoop(animate)
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parent
da93c41e43
commit
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5
main.js
5
main.js
@ -47,7 +47,8 @@ loadMngr.onError = function (url) {
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loadMngr.onLoad = () => {
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loadMngr.onLoad = () => {
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message.innerHTML = ""
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message.innerHTML = ""
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message.className = ""
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message.className = ""
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animate();
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renderer.setAnimationLoop(animate)
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};
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};
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//
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//
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@ -65,8 +66,6 @@ renderer.shadowMap.enabled = true;
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renderer.shadowMap.type = THREE.PCFShadowMap;
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renderer.shadowMap.type = THREE.PCFShadowMap;
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renderer.physicallyCorrectLights = true;
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renderer.physicallyCorrectLights = true;
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renderer.setAnimationLoop(animate)
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container.appendChild(renderer.domElement);
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container.appendChild(renderer.domElement);
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const scene = new THREE.Scene();
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const scene = new THREE.Scene();
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