From 52ced3f0f180ebfb630cea823db674ddc537f973 Mon Sep 17 00:00:00 2001 From: adrien Date: Fri, 23 Jun 2023 21:03:59 +0200 Subject: [PATCH] physicallyCorrectLights --- main.js | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/main.js b/main.js index 28cdecb..4feb571 100644 --- a/main.js +++ b/main.js @@ -63,6 +63,7 @@ renderer.setSize(window.innerWidth, window.innerHeight); renderer.toneMapping = THREE.ACESFilmicToneMapping; renderer.shadowMap.enabled = true; renderer.shadowMap.type = THREE.PCFShadowMap; +renderer.physicallyCorrectLights = true; container.appendChild(renderer.domElement); const scene = new THREE.Scene(); @@ -245,7 +246,7 @@ const pmremGenerator = new THREE.PMREMGenerator(renderer); // Lights -const ambientLight = new THREE.AmbientLight(0x404040, 1); // soft white light +const ambientLight = new THREE.AmbientLight(0x888888, 1); // soft white light scene.add(ambientLight); const sunLight = new THREE.DirectionalLight(0xffffff, 0.3);