change speed, add keynames
This commit is contained in:
parent
5278954aec
commit
8d37f85def
192
app.js
192
app.js
@ -1,3 +1,24 @@
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const MAX_LEVEL = 3
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const DRAW_PERIOD = 0.04 // s
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const UPDATE_PERIOD = 0.01 // s
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const FLOOR = 400 // px
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const FIRST_NOTE = 48 // C2
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const LAST_NOTE = 73 // C4
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const FREQUENCIES = [
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// C C♯ / D♭ D D♯ / E♭ E F F♯ / G♭ G G♯ / A♭ A A♯ / B♭ B
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16.35, 17.32, 18.35, 19.45, 20.6, 21.83, 23.12, 24.5, 25.96, 27.5, 29.14, 30.87,
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32.7, 34.65, 36.71, 38.89, 41.2, 43.65, 46.25, 49, 51.91, 55, 58.27, 61.74,
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65.41, 69.3, 73.42, 77.78, 82.41, 87.31, 92.5, 98, 103.83, 110, 116.54, 123.47,
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130.81, 138.59, 146.83, 155.56, 164.81, 174.61, 185, 196, 207.65, 220, 233.08, 246.94,
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261.63, 277.18, 293.66, 311.13, 329.63, 349.23, 369.99, 392, 415.3, 440, 466.16, 493.88,
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523.25, 554.37, 587.33, 622.25, 659.26, 698.46, 739.99, 783.99, 830.61, 880, 932.33, 987.77,
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1046.5, 1108.73, 1174.66, 1244.51, 1318.51, 1396.91, 1479.98, 1567.98, 1661.22, 1760, 1864.66, 1975.53,
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2093, 2217.46, 2349.32, 2489.02, 2637.02, 2793.83, 2959.96, 3135.96, 3322.44, 3520, 3729.31, 3951.07,
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4186.01, 4434.92, 4698.64, 4978.03, 5274.04, 5587.65, 5919.91, 6271.93, 6644.88, 7040, 7458.62, 7902.13,
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]
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const NOTE_NAMES = ["C", "C♯", "D", "D♯", "E", "F", "F♯", "G", "G♯", "A", "A♯", "B"]
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Array.prototype.remove = function(item) {
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let index = this.indexOf(item)
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if (index == 0) {
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@ -89,16 +110,18 @@ class Sprite {
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}
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class Canon extends Sprite {
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class Cannon extends Sprite {
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constructor(canvasCtx, note) {
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let sharp = [1, 3, 6, 8, 10].includes(note % 12)
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super(canvasCtx, "canon.png", 34 * (note - FIRST_NOTE) + 66, sharp? 446:450, 11, 26, 4)
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super(canvasCtx, "cannon.png", 34 * (note - FIRST_NOTE) + 66, sharp? 422:426, 11, 26, 4)
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this.note = note
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this.key = keyMap[note - FIRST_NOTE].toUpperCase()
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this.impactHeight = 9
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this.impactY = 0
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this.sy = sharp? 0 : this.sHeight
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this.shooting = false
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this.df = 1
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this.pipeSprite = new Sprite(canvasCtx, "pipe.png", this.x-1, this.y+36, 16, 18)
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}
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draw() {
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@ -109,6 +132,11 @@ class Canon extends Sprite {
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} else {
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if (this.frame > 0) this.frame--
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}
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this.pipeSprite.draw()
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this.canvasCtx.fillStyle = "#d3d6cf"
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this.canvasCtx.fillText(this.key, this.pipeSprite.x+2, this.pipeSprite.y+10)
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this.canvasCtx.fillStyle = "#222327"
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this.canvasCtx.fillText(this.key, this.pipeSprite.x, this.pipeSprite.y+8)
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super.draw()
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if (this.frame) {
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this.canvasCtx.drawImage(this.sprite, this.sWidth*(this.frame), 0, this.sWidth, 1, this.dx, this.impactY, 22, this.dy - this.impactY)
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@ -202,23 +230,6 @@ class Whole extends Note {
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}
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const MAX_LEVEL = 2
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const UPDATE_PERIOD = 10 //ms
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const FIRST_NOTE = 48
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const LAST_NOTE = 73
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const FREQUENCIES = [
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// C C♯ / D♭ D D♯ / E♭ E F F♯ / G♭ G G♯ / A♭ A A♯ / B♭ B
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16.35, 17.32, 18.35, 19.45, 20.6, 21.83, 23.12, 24.5, 25.96, 27.5, 29.14, 30.87,
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32.7, 34.65, 36.71, 38.89, 41.2, 43.65, 46.25, 49, 51.91, 55, 58.27, 61.74,
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65.41, 69.3, 73.42, 77.78, 82.41, 87.31, 92.5, 98, 103.83, 110, 116.54, 123.47,
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130.81, 138.59, 146.83, 155.56, 164.81, 174.61, 185, 196, 207.65, 220, 233.08, 246.94,
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261.63, 277.18, 293.66, 311.13, 329.63, 349.23, 369.99, 392, 415.3, 440, 466.16, 493.88,
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523.25, 554.37, 587.33, 622.25, 659.26, 698.46, 739.99, 783.99, 830.61, 880, 932.33, 987.77,
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1046.5, 1108.73, 1174.66, 1244.51, 1318.51, 1396.91, 1479.98, 1567.98, 1661.22, 1760, 1864.66, 1975.53,
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2093, 2217.46, 2349.32, 2489.02, 2637.02, 2793.83, 2959.96, 3135.96, 3322.44, 3520, 3729.31, 3951.07,
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4186.01, 4434.92, 4698.64, 4978.03, 5274.04, 5587.65, 5919.91, 6271.93, 6644.88, 7040, 7458.62, 7902.13,
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]
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let keyMap = keyMapInput.value
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let playing = false
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@ -228,27 +239,19 @@ canvasCtx.webkitImageSmoothingEnabled = false
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canvasCtx.msImageSmoothingEnabled = false
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canvasCtx.imageSmoothingEnabled = false
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let consoleSprite = new Sprite(canvasCtx, "console.png", canvas.width/2, 554, 480, 86)
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let syntheSprite = new Sprite(canvasCtx, "synthe.png", canvas.width/2, 540, 110, 80)
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let canonSprites = []
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for (let note=FIRST_NOTE; note<LAST_NOTE; note++) canonSprites[note] = new Canon(canvasCtx, note)
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canvasCtx.font = '12px "Press Start 2P"'
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canvasCtx.textAlign = "center"
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let consoleSprite = new Sprite(canvasCtx, "console.png", canvas.width/2, 554, 482, 86)
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let syntheSprite = new Sprite(canvasCtx, "synthe.png", canvas.width/2, 546, 110, 80)
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let cannonSprites = []
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for (let note=FIRST_NOTE; note<LAST_NOTE; note++) cannonSprites[note] = new Cannon(canvasCtx, note)
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window.onload = function() {
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startDialog.showModal()
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window.setInterval(draw, 60)
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//window.setInterval(draw, 60)
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}
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function draw() {
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canvasCtx.clearRect(0, 0, canvas.width, canvas.height)
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consoleSprite.draw()
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canonSprites.forEach(canonSprite => canonSprite.draw())
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noteSprites.forEach(noteSprite => noteSprite.draw())
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syntheSprite.draw()
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explosionSprites.forEach(explosionSprite => explosionSprite.draw())
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}
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let audioCtx
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let volume
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let wave
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@ -282,19 +285,32 @@ function init() {
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onpartialinput()
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Tone.Transport.scheduleRepeat(draw, DRAW_PERIOD)
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Tone.Transport.scheduleRepeat(update, UPDATE_PERIOD)
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showSettings()
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}
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startDialog.onclose = init
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function draw() {
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canvasCtx.clearRect(0, 0, canvas.width, canvas.height)
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consoleSprite.draw()
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cannonSprites.forEach(cannonSprite => cannonSprite.draw())
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noteSprites.forEach(noteSprite => noteSprite.draw())
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syntheSprite.draw()
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explosionSprites.forEach(explosionSprite => explosionSprite.draw())
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}
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function showSettings() {
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pause()
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settingsDialog.showModal()
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}
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window.onblur = showSettings
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function pause() {
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Tone.Transport.pause()
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window.clearInterval(updateTaskId)
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//window.clearInterval(updateTaskId)
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playing = false
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}
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@ -302,24 +318,14 @@ settingsButton.onclick = showSettings
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keyMapInput.onchange = function(event) {
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keyMap = keyMapInput.value
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}
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volRange.oninput = function(event) {
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volume.gain.linearRampToValueAtTime(volRange.value, audioCtx.currentTime)
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}
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modRange.oninput = function(event) {
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depth.gain.value = modRange.value
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}
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function onpartialinput() {
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wave = audioCtx.createPeriodicWave(
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[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[0].concat(Array.from(document.querySelectorAll(".partial")).map(range => range.value)),
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{disableNormalization: false,}
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)
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for (const note in oscillators) {
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oscillators[note].setPeriodicWave(wave)
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if (midiKeyboard) {
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cannonSprites.forEach((cannonSprite, index) => {
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cannonSprite.key = NOTE_NAMES[index % NOTE_NAMES.length]
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})
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} else {
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cannonSprites.forEach((cannonSprite, index) => {
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cannonSprite.key = keyMap[index - FIRST_NOTE].toUpperCase()
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})
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}
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}
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@ -346,22 +352,44 @@ midiSelect.onfocus = function() {
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)
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}
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var midiKeyboard = ""
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midiSelect.oninput = () => {
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for (const id in midiIputs) midiIputs[id].onmidimessage = null
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if (midiSelect.value) {
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midiIputs[midiSelect.value].onmidimessage = onMIDIMessage
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midiKeyboard = midiSelect.value
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if (midiKeyboard) {
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midiIputs[midiKeyboard].onmidimessage = onMIDIMessage
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}
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keyMapInput.onchange()
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}
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volRange.oninput = function(event) {
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volume.gain.linearRampToValueAtTime(volRange.value, audioCtx.currentTime)
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}
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modRange.oninput = function(event) {
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depth.gain.value = modRange.value
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}
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function onpartialinput() {
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wave = audioCtx.createPeriodicWave(
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[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[0].concat(Array.from(document.querySelectorAll(".partial")).map(range => range.value)),
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{disableNormalization: false,}
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)
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for (const note in oscillators) {
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oscillators[note].setPeriodicWave(wave)
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}
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}
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function onMIDIMessage(event) {
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let [code, note, velocity] = event.data
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if (144 <= code && code <= 159 && canonSprites[note]) {
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if (144 <= code && code <= 159 && cannonSprites[note]) {
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//playNote(note, velocity / 128)
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canonSprites[note].shooting = true
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} else if (128 <= code && code <= 143 && canonSprites[note]) {
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cannonSprites[note].shooting = true
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} else if (128 <= code && code <= 143 && cannonSprites[note]) {
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//stopNote(note)
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canonSprites[note].shooting = false
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cannonSprites[note].shooting = false
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}
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}
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@ -377,21 +405,23 @@ function newGame() {
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let midiSong
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let noteSprites = []
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let explosionSprites = []
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let speed
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async function nextLevel() {
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level++
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midiSong = await Midi.fromUrl(`midi/${level}.mid`)
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levelTitle.innerText = `Niveau ${level}`
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songNameTitle.innerText = midiSong.name
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speed = 0.04 * FLOOR / midiSong.header.tempos[0].bpm
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noteSprites = []
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midiSong.tracks.forEach(track => {
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//console.log(track.name)
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track.notes.filter(note => FIRST_NOTE <= note.midi && note.midi <= LAST_NOTE).forEach(note => {
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let noteSprite
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let durationInQuarter = note.durationTicks / midiSong.header.ppq
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if (durationInQuarter <= 0.25) noteSprite = new Sixteenth(canvasCtx, note.midi, 1000*note.duration)
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else if (durationInQuarter <= 0.5) noteSprite = new Eighth(canvasCtx, note.midi, 1000*note.duration)
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else if (durationInQuarter <= 1) noteSprite = new Quarter(canvasCtx, note.midi, 1000*note.duration)
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else noteSprite = new Whole(canvasCtx, note.midi, 1000*note.duration)
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if (durationInQuarter <= 0.25) noteSprite = new Sixteenth(canvasCtx, note.midi, note.duration)
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else if (durationInQuarter <= 0.5) noteSprite = new Eighth(canvasCtx, note.midi, note.duration)
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else if (durationInQuarter <= 1) noteSprite = new Quarter(canvasCtx, note.midi, note.duration)
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else noteSprite = new Whole(canvasCtx, note.midi, note.duration)
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Tone.Transport.scheduleOnce(time => noteSprites.push(noteSprite), note.time)
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})
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})
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@ -406,43 +436,42 @@ let updateTaskId
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function resume() {
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playing = true
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Tone.Transport.start()
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updateTaskId = window.setInterval(update, UPDATE_PERIOD)
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}
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function update() {
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noteSprites.forEach(noteSprite => {
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noteSprite.y += 0.5
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noteSprite.y += speed
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})
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noteSprites.filter(noteSprite => noteSprite.y >= 420).forEach(noteSprite => {
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noteSprites.filter(noteSprite => noteSprite.y >= FLOOR).forEach(noteSprite => {
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stopNote(noteSprite.note)
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let explosionSprite = noteSprite.explose()
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explosionSprites.push(explosionSprite)
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explosionSprite.play().then(() => explosionSprites.remove(explosionSprite))
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})
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noteSprites = noteSprites.filter(note => note.y < 420)
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noteSprites = noteSprites.filter(note => note.y < FLOOR)
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canonSprites.forEach(canonSprite => {
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let noteSprite = noteSprites.find(noteSprite => noteSprite.note == canonSprite.note)
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cannonSprites.forEach(cannonSprite => {
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let noteSprite = noteSprites.find(noteSprite => noteSprite.note == cannonSprite.note)
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if (noteSprite) {
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noteSprite.shot = canonSprite.shooting
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noteSprite.shot = cannonSprite.shooting
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if (noteSprite.shot) {
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noteSprite.duration -= UPDATE_PERIOD
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if (noteSprite.duration > 0) {
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playNote(canonSprite.note)
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canonSprite.impactY = noteSprite.y
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playNote(cannonSprite.note)
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cannonSprite.impactY = noteSprite.y
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} else {
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stopNote(canonSprite.note)
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stopNote(cannonSprite.note)
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let explosionSprite = noteSprite.explose()
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explosionSprites.push(explosionSprite)
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explosionSprite.play().then(() => explosionSprites.remove(explosionSprite))
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noteSprites.remove(noteSprite)
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}
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} else {
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stopNote(canonSprite.note)
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stopNote(cannonSprite.note)
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}
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} else {
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stopNote(canonSprite.note)
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canonSprite.impactY = 0
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stopNote(cannonSprite.note)
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cannonSprite.impactY = 0
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}
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})
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}
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@ -471,6 +500,8 @@ function stopNote(note) {
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velocity = oscillators[note].velocity.gain.value
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oscillators[note].velocity.gain.setValueCurveAtTime([velocity, velocity/10, velocity/20, 0], audioCtx.currentTime + 0.1, 0.5)
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oscillators[note].stop(audioCtx.currentTime + 0.6)
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delete(oscillators[note])
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}
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@ -495,13 +526,14 @@ function playNoise(noiseDuration, startGain=0.5, bandHz=1000) {
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gain.gain.setValueCurveAtTime([startGain, startGain/5, 0], audioCtx.currentTime, noiseDuration)
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noise.connect(bandpass).connect(gain).connect(audioCtx.destination)
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noise.start()
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noise.stop(audioCtx.currentTime + noiseDuration)
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}
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document.onkeydown = function(event) {
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if (playing && keyMap.includes(event.key)) {
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event.preventDefault()
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let note = FIRST_NOTE + keyMap.indexOf(event.key)
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canonSprites[note].shooting = true
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cannonSprites[note].shooting = true
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}
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}
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@ -509,6 +541,6 @@ document.onkeyup = function(event) {
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if (playing && keyMap.includes(event.key)) {
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event.preventDefault()
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let note = FIRST_NOTE + keyMap.indexOf(event.key)
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canonSprites[note].shooting = false
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cannonSprites[note].shooting = false
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}
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}
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img/cannon.png
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img/cannon.png
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After Width: | Height: | Size: 19 KiB |
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img/canon.png
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img/canon.png
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 20 KiB |
BIN
img/pipe.png
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img/pipe.png
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After Width: | Height: | Size: 1.3 KiB |
BIN
midi/1.mid
BIN
midi/1.mid
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