first commit
This commit is contained in:
13
com/yahoo/astra/fl/utils/FlValueParser.as
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13
com/yahoo/astra/fl/utils/FlValueParser.as
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/*
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Copyright (c) 2009 Yahoo! Inc. All rights reserved.
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The copyrights embodied in the content of this file are licensed under the BSD (revised) open source license
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*/
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package com.yahoo.astra.fl.utils {
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import fl.controls.ColorPicker;
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import fl.controls.ComboBox;
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import fl.controls.LabelButton;
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import fl.controls.List;
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import fl.controls.NumericStepper;
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import fl.controls.RadioButtonGroup;
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import fl.controls.TextArea;
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import fl.controls.TextInput;
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166
com/yahoo/astra/fl/utils/UIComponentUtil.as
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166
com/yahoo/astra/fl/utils/UIComponentUtil.as
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/*
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Copyright (c) 2009 Yahoo! Inc. All rights reserved.
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The copyrights embodied in the content of this file are licensed under the BSD (revised) open source license
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*/
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package com.yahoo.astra.fl.utils
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{
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import com.yahoo.astra.utils.InstanceFactory;
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import fl.core.UIComponent;
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import fl.managers.StyleManager;
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import flash.display.DisplayObject;
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import flash.utils.getDefinitionByName;
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import flash.utils.getQualifiedClassName;
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import flash.utils.getQualifiedSuperclassName;
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/**
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* Utility functions for use with UIComponents.
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*
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* @author Josh Tynjala
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*/
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public class UIComponentUtil
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{
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/**
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* Using an input, such as a component style, tries to convert the input
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* to a DisplayObject.
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*
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* <p>Possible inputs include Class, a String representatation of a
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* fully-qualified class name, Function, any existing instance of
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* a DisplayObject, or InstanceFactory.</p>
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*
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* @see com.yahoo.astra.utils.InstanceFactory
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*
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* @param target the parent of the new instance
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* @param input the object to convert to a DisplayObject instance
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*/
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public static function getDisplayObjectInstance(target:DisplayObject, input:Object):DisplayObject
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{
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if(input is InstanceFactory)
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{
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return InstanceFactory(input).createInstance() as DisplayObject;
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}
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//added Function as a special case because functions can be used with the new keyword
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else if(input is Class || input is Function)
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{
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return (new input()) as DisplayObject;
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}
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else if(input is DisplayObject)
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{
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(input as DisplayObject).x = 0;
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(input as DisplayObject).y = 0;
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return input as DisplayObject;
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}
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var classDef:Object = null;
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try
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{
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classDef = getDefinitionByName(input.toString());
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}
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catch(e:Error)
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{
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try
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{
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classDef = target.loaderInfo.applicationDomain.getDefinition(input.toString()) as Object;
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}
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catch (e:Error)
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{
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// Nothing
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}
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}
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if(classDef == null)
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{
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return null;
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}
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return (new classDef()) as DisplayObject;
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}
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/**
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* Gets the class of an object. If the object is a DisplayObject,
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* may retrieve the class from the containing app domain.
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*
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* @param target A Class or a fully qualified class name (String).
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*/
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public static function getClassDefinition(target:Object):Class
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{
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if(target is Class)
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{
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return target as Class;
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}
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try
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{
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return getDefinitionByName(getQualifiedClassName(target)) as Class;
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}
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catch (e:Error)
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{
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if(target is DisplayObject)
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{
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try
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{
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return target.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(target)) as Class;
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}
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catch(e:Error)
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{
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//nothing
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}
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}
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}
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return null;
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}
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/**
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* Works like getStyleValue() on UIComponent, except it makes component
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* and shared styles available globally rather than just in the component's
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* class.
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*
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* @param target the component for which to retrieve the style value
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* @param styleName the name of the style to retrieve
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*/
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public static function getStyleValue(target:UIComponent, styleName:String):Object
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{
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var value:Object = target.getStyle(styleName);
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value = value ? value : StyleManager.getComponentStyle(target, styleName);
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if(value)
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{
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return value;
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}
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var classDef:Class = UIComponentUtil.getClassDefinition(target);
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var defaultStyles:Object;
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//borrowed from fl.managers.StyleManager
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// Walk the inheritance chain looking for a default styles object.
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while(defaultStyles == null)
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{
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// Trick the strict compiler.
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if(classDef["getStyleDefinition"] != null)
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{
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defaultStyles = classDef["getStyleDefinition"]();
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break;
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}
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try
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{
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classDef = target.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(classDef)) as Class;
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}
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catch(err:Error)
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{
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try
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{
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classDef = getDefinitionByName(getQualifiedSuperclassName(classDef)) as Class;
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}
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catch (e:Error)
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{
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defaultStyles = UIComponent.getStyleDefinition();
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break;
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}
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}
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}
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if(defaultStyles.hasOwnProperty(styleName))
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{
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return defaultStyles[styleName];
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}
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return null;
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}
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}
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}
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69
com/yahoo/astra/fl/utils/XMLUtil.as
Executable file
69
com/yahoo/astra/fl/utils/XMLUtil.as
Executable file
@ -0,0 +1,69 @@
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/*
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Copyright (c) 2009 Yahoo! Inc. All rights reserved.
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The copyrights embodied in the content of this file are licensed under the BSD (revised) open source license
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*/
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package com.yahoo.astra.fl.utils{
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/**
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* The XMLUtil class is an all-static class
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* with methods for working with XML within Flash.
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* Not to be confused with fl.utils.XMLUtil.
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* You do not create instances of XMLUtil;
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* instead you simply call static methods such as
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* the <code>XMLUtil.createArrayFromXML()</code> method.
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*
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* @author Alaric Cole
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* @see com.yahoo.astra.fl.data.XMLDataProvider
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*/
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public class XMLUtil
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{
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/**
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* Creates an object with properties extracted from XML attributes
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* @param node
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*/
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public static function createObjectFromXMLAttributes(node:XML):Object
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{
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//create an object and give it props from this nodes attributes
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var obj:Object = {};
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var attrs:XMLList = node.attributes();
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for each (var attr:XML in attrs)
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{
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obj[attr.localName()] = attr.toString();
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}
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return obj;
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}
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/**
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* Creates a hierarchical array from XML or an XMLList
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* @param xml An XML or XMLList object
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*/
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public static function createArrayFromXML(xml:Object):Array
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{
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var nodes:XMLList;
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var ar:Array = [];
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if (xml is XML)
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{
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nodes = XML(xml).children();
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} else if (xml is XMLList)
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{
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nodes = xml as XMLList;
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} else
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{
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throw new TypeError("Error: Type Coercion failed: cannot convert " + xml + " to XML or XMLList.");
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return null;
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}
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//loop through top level nodes
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for each (var node:XML in nodes)
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{
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var obj:Object = createObjectFromXMLAttributes(node);
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//loop through any nodes in this node
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var propNodes:XMLList = node.*;
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var data:Array = createArrayFromXML(propNodes);
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if (data.length)
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{
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obj.data = data;
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}
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ar.push(obj);
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}
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return ar;
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}
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}
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}
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