php
This commit is contained in:
@ -206,12 +206,6 @@ class MinoesTable {
|
||||
this.columns = columns
|
||||
this.piece = null
|
||||
this.table = document.getElementById(id)
|
||||
for (var y=0; y < rows; y++) {
|
||||
var row = this.table.insertRow()
|
||||
for (var x=0; x < columns; x++) {
|
||||
row.insertCell()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
drawMino(x, y, className) {
|
||||
@ -224,8 +218,8 @@ class MinoesTable {
|
||||
}
|
||||
|
||||
clearTable() {
|
||||
for(var y=0; y < this.rows; y++) {
|
||||
for (var x=0; x < this.columns; x++) {
|
||||
for(var y = 0; y < this.rows; y++) {
|
||||
for (var x = 0; x < this.columns; x++) {
|
||||
this.drawMino(x, y, INVISIBLE_ROW_CLASS)
|
||||
}
|
||||
}
|
||||
@ -268,8 +262,8 @@ class Matrix extends MinoesTable {
|
||||
draw() {
|
||||
// grid
|
||||
if (state == STATE.PAUSED) {
|
||||
for (var y=0; y < this.rows; y++) {
|
||||
for (var x=0; x < this.columns; x++) {
|
||||
for (var y = 0; y < this.rows; y++) {
|
||||
for (var x = 0; x < this.columns; x++) {
|
||||
if (this.clearedLines.includes(y)) var className = CLEARED_LINE_CLASS
|
||||
else {
|
||||
if (y < MATRIX_INVISIBLE_ROWS) var className = INVISIBLE_ROW_CLASS
|
||||
@ -279,8 +273,8 @@ class Matrix extends MinoesTable {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (var y=0; y < this.rows; y++) {
|
||||
for (var x=0; x < this.columns; x++) {
|
||||
for (var y = 0; y < this.rows; y++) {
|
||||
for (var x = 0; x < this.columns; x++) {
|
||||
var className = this.lockedMinoes[y][x]
|
||||
if (!className) {
|
||||
if (this.clearedLines.includes(y)) className = CLEARED_LINE_CLASS
|
||||
@ -296,7 +290,7 @@ class Matrix extends MinoesTable {
|
||||
// trail
|
||||
if (this.trail.height) {
|
||||
this.trail.minoesPos.forEach(pos => {
|
||||
for (var dy=0; dy < this.trail.height; dy++) this.drawMino(pos[0], pos[1]+dy, TRAIL_CLASS)
|
||||
for (var dy = 0; dy < this.trail.height; dy++) this.drawMino(pos[0], pos[1]+dy, TRAIL_CLASS)
|
||||
})
|
||||
}
|
||||
|
||||
@ -618,7 +612,7 @@ function hardDrop() {
|
||||
scheduler.clearInterval(lockPhase)
|
||||
scheduler.clearTimeout(lockDown)
|
||||
matrix.trail.minoesPos = Array.from(matrix.piece.minoesAbsPos)
|
||||
for (matrix.trail.height=0; move(MOVEMENT.DOWN); matrix.trail.height++) {
|
||||
for (matrix.trail.height = 0; move(MOVEMENT.DOWN); matrix.trail.height++) {
|
||||
stats.score += 2
|
||||
}
|
||||
while (move(MOVEMENT.DOWN)) {}
|
||||
|
Reference in New Issue
Block a user