little fixes
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40911443ed
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1577fb5dbf
@ -429,6 +429,7 @@ function generationPhase(held_piece=null) {
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nextQueue.pieces.push(new Tetromino())
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nextQueue.pieces.push(new Tetromino())
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nextQueue.pieces.forEach((piece, i) => piece.pos = NEXT_PIECES_POSITIONS[i])
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nextQueue.pieces.forEach((piece, i) => piece.pos = NEXT_PIECES_POSITIONS[i])
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}
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}
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nextQueue.draw()
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matrix.piece.pos = FALLING_PIECE_POSITION
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matrix.piece.pos = FALLING_PIECE_POSITION
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if (matrix.spaceToMove(matrix.piece.minoesPos.translate(matrix.piece.pos))){
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if (matrix.spaceToMove(matrix.piece.minoesPos.translate(matrix.piece.pos))){
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scheduler.clearInterval(lockPhase)
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scheduler.clearInterval(lockPhase)
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@ -441,6 +442,7 @@ function generationPhase(held_piece=null) {
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function fallingPhase() {
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function fallingPhase() {
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scheduler.clearTimeout(lockDown)
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scheduler.clearTimeout(lockDown)
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matrix.piece.locked = false
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matrix.piece.locked = false
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matrix.draw()
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}
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}
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function lockPhase() {
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function lockPhase() {
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@ -448,8 +450,8 @@ function lockPhase() {
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matrix.piece.locked = true
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matrix.piece.locked = true
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if (!scheduler.timeoutTasks.has(lockDown))
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if (!scheduler.timeoutTasks.has(lockDown))
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scheduler.setTimeout(lockDown, stats.lockDelay)
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scheduler.setTimeout(lockDown, stats.lockDelay)
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matrix.draw()
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}
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}
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requestAnimationFrame(draw)
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}
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}
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function move(movement, testMinoesPos=matrix.piece.minoesPos) {
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function move(movement, testMinoesPos=matrix.piece.minoesPos) {
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@ -466,6 +468,7 @@ function move(movement, testMinoesPos=matrix.piece.minoesPos) {
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scheduler.clearTimeout(lockDown)
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scheduler.clearTimeout(lockDown)
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scheduler.setTimeout(lockDown, stats.lockDelay)
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scheduler.setTimeout(lockDown, stats.lockDelay)
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}
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}
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matrix.draw()
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return true
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return true
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} else {
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} else {
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return false
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return false
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@ -520,7 +523,7 @@ function lockDown(){
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})
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})
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stats.lockDown(tSpin, matrix.clearedLines.length)
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stats.lockDown(tSpin, matrix.clearedLines.length)
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requestAnimationFrame(draw)
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matrix.draw()
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scheduler.setTimeout(clearLinesCleared, ANIMATION_DELAY)
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scheduler.setTimeout(clearLinesCleared, ANIMATION_DELAY)
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if (stats.goal <= 0)
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if (stats.goal <= 0)
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@ -532,7 +535,7 @@ function lockDown(){
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function clearLinesCleared() {
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function clearLinesCleared() {
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matrix.clearedLines = []
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matrix.clearedLines = []
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requestAnimationFrame(draw)
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matrix.draw()
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}
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}
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function gameOver() {
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function gameOver() {
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@ -541,7 +544,6 @@ function gameOver() {
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scheduler.clearInterval(lockPhase)
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scheduler.clearInterval(lockPhase)
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scheduler.clearTimeout(lockDown)
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scheduler.clearTimeout(lockDown)
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scheduler.clearInterval(clock)
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scheduler.clearInterval(clock)
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requestAnimationFrame(draw)
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if (stats.score == stats.highScore) {
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if (stats.score == stats.highScore) {
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alert("Bravo !\nVous avez battu votre précédent record.")
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alert("Bravo !\nVous avez battu votre précédent record.")
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@ -552,7 +554,6 @@ function gameOver() {
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function autorepeat() {
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function autorepeat() {
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if (actionsToRepeat.length) {
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if (actionsToRepeat.length) {
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actionsToRepeat[0]()
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actionsToRepeat[0]()
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requestAnimationFrame(draw)
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if (scheduler.timeoutTasks.has(autorepeat)) {
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if (scheduler.timeoutTasks.has(autorepeat)) {
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scheduler.clearTimeout(autorepeat)
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scheduler.clearTimeout(autorepeat)
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scheduler.setInterval(autorepeat, AUTOREPEAT_PERIOD)
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scheduler.setInterval(autorepeat, AUTOREPEAT_PERIOD)
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@ -571,7 +572,6 @@ function keyDownHandler(e) {
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if (e.key in actions[state]) {
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if (e.key in actions[state]) {
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action = actions[state][e.key]
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action = actions[state][e.key]
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action()
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action()
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requestAnimationFrame(draw)
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if (REPEATABLE_ACTIONS.includes(action)) {
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if (REPEATABLE_ACTIONS.includes(action)) {
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actionsToRepeat.unshift(action)
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actionsToRepeat.unshift(action)
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scheduler.clearTimeout(autorepeat)
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scheduler.clearTimeout(autorepeat)
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@ -626,7 +626,7 @@ function hardDrop() {
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function clearTrail() {
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function clearTrail() {
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matrix.trail.height = 0
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matrix.trail.height = 0
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requestAnimationFrame(draw)
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matrix.draw()
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}
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}
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function rotateCW() {
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function rotateCW() {
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@ -638,14 +638,16 @@ function rotateCCW() {
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}
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}
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function hold() {
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function hold() {
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if (this.matrix.piece.holdEnabled) {
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if (matrix.piece.holdEnabled) {
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scheduler.clearInterval(move)
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scheduler.clearInterval(move)
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scheduler.clearInterval(lockDown)
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scheduler.clearInterval(lockDown)
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var shape = this.matrix.piece.shape
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var shape = matrix.piece.shape
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this.matrix.piece = this.holdQueue.piece
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matrix.piece = holdQueue.piece
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this.holdQueue.piece = new Tetromino(HELD_PIECE_POSITION, shape)
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holdQueue.piece = new Tetromino(HELD_PIECE_POSITION, shape)
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this.holdQueue.piece.holdEnabled = false
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holdQueue.piece.holdEnabled = false
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this.generationPhase(this.matrix.piece)
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holdQueue.draw()
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generationPhase(matrix.piece)
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matrix.piece.holdEnabled = false
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}
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}
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}
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}
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@ -657,6 +659,9 @@ function pause() {
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scheduler.clearTimeout(lockDown)
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scheduler.clearTimeout(lockDown)
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scheduler.clearTimeout(autorepeat)
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scheduler.clearTimeout(autorepeat)
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scheduler.clearInterval(clock)
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scheduler.clearInterval(clock)
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hold.draw()
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matrix.draw()
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next.draw()
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}
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}
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function resume() {
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function resume() {
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@ -666,8 +671,10 @@ function resume() {
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scheduler.setTimeout(lockPhase, stats.fallPeriod)
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scheduler.setTimeout(lockPhase, stats.fallPeriod)
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if (matrix.piece.locked)
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if (matrix.piece.locked)
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scheduler.setTimeout(lockDown, stats.lockDelay)
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scheduler.setTimeout(lockDown, stats.lockDelay)
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requestAnimationFrame(draw)
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scheduler.setInterval(clock, 1000)
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scheduler.setInterval(clock, 1000)
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hold.draw()
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matrix.draw()
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next.draw()
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}
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}
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function printTempTexts(texts) {
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function printTempTexts(texts) {
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@ -688,12 +695,6 @@ function delTempTexts(self) {
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}
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}
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}
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}
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function draw() {
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holdQueue.draw()
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matrix.draw()
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nextQueue.draw()
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}
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function getKey(action) {
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function getKey(action) {
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return localStorage.getItem(action) || actionsDefaultKeys[action]
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return localStorage.getItem(action) || actionsDefaultKeys[action]
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}
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}
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