# Size of the window SCREEN_WIDTH = 1200 SCREEN_HEIGHT = 800 SCREEN_TITLE = 'Pymunk Platformer' # Default friction used for sprites, unless otherwise specified DEFAULT_FRICTION = 0.2 # Default mass used for sprites DEFAULT_MASS = 1 # Gravity GRAVITY = (0.0, -900.0) # Player forces PLAYER_MOVE_FORCE = 700 PLAYER_JUMP_IMPULSE = 600 PLAYER_PUNCH_IMPULSE = 600 # Grid-size SPRITE_SIZE = 64 # How close we get to the edge before scrolling VIEWPORT_MARGIN = 100