From 80d639fd63846c0a7e3cd0ca57619338e872e876 Mon Sep 17 00:00:00 2001 From: adrienmalin <41926238+adrienmalin@users.noreply.github.com> Date: Sun, 29 Sep 2019 11:46:52 +0200 Subject: [PATCH] display combos after t-spin/lines cleard --- tetrarcade.py | 1 - tetrislogic.py | 8 +++----- 2 files changed, 3 insertions(+), 6 deletions(-) diff --git a/tetrarcade.py b/tetrarcade.py index 8f5d571..6458d09 100644 --- a/tetrarcade.py +++ b/tetrarcade.py @@ -3,7 +3,6 @@ import sys import locale import time import os -import itertools try: import arcade diff --git a/tetrislogic.py b/tetrislogic.py index 7072a1f..d5d819c 100644 --- a/tetrislogic.py +++ b/tetrislogic.py @@ -409,15 +409,13 @@ class TetrisLogic(): ds *= 100 * self.level lock_score += ds lock_strings.append(str(ds)) + self.show_text("\n".join(lock_strings)) + if self.combo >= 1: - lock_strings.append("COMBO x%d" % self.combo) ds = (20 if nb_lines_cleared==1 else 50) * self.combo * self.level lock_score += ds - lock_strings.append(str(ds)) - - if lock_strings: - self.show_text("\n".join(lock_strings)) + self.show_text("COMBO x{:n}\n{:n}".format(self.combo, ds)) self.add_to_score(lock_score)