move ressources
@ -39,18 +39,21 @@ NORMAL_ALPHA = 200
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PRELOCKED_ALPHA = 100
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GHOST_ALPHA = 30
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MATRIX_BG_ALPHA = 100
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BAR_ALPHA = 75
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# Sprites
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||||
WINDOW_BG_PATH = "images/bg.jpg"
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MATRIX_SPRITE_PATH = "images/matrix.png"
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WINDOW_BG_PATH = "res/bg.jpg"
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MATRIX_BG_PATH = "res/matrix.png"
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||||
HELD_BG_PATH = "res/held.png"
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||||
NEXT_BG_PATH = "res/next.png"
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||||
MINOES_SPRITES_PATHS = {
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||||
"orange": "images/orange_mino.png",
|
||||
"blue": "images/blue_mino.png",
|
||||
"yellow": "images/yellow_mino.png",
|
||||
"cyan": "images/cyan_mino.png",
|
||||
"green": "images/green_mino.png",
|
||||
"red": "images/red_mino.png",
|
||||
"magenta": "images/magenta_mino.png",
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||||
"orange": "res/orange_mino.png",
|
||||
"blue": "res/blue_mino.png",
|
||||
"yellow": "res/yellow_mino.png",
|
||||
"cyan": "res/cyan_mino.png",
|
||||
"green": "res/green_mino.png",
|
||||
"red": "res/red_mino.png",
|
||||
"magenta": "res/magenta_mino.png",
|
||||
}
|
||||
|
||||
# User profile path
|
||||
@ -68,7 +71,7 @@ CONF_PATH = os.path.join(USER_PROFILE_DIR, "TetrArcade.ini")
|
||||
|
||||
# Text
|
||||
TEXT_COLOR = arcade.color.BUBBLES
|
||||
FONT_NAME = "joystix monospace.ttf"
|
||||
FONT_NAME = "res/joystix monospace.ttf"
|
||||
STATS_TEXT_MARGIN = 40
|
||||
STATS_TEXT_SIZE = 14
|
||||
STATS_TEXT_WIDTH = 150
|
||||
@ -160,12 +163,12 @@ class TetrArcade(tetrislogic.TetrisLogic, arcade.Window):
|
||||
arcade.set_background_color(BG_COLOR)
|
||||
self.set_minimum_size(WINDOW_MIN_WIDTH, WINDOW_MIN_HEIGHT)
|
||||
self.bg = arcade.Sprite(WINDOW_BG_PATH)
|
||||
self.matrix_bg = arcade.Sprite(MATRIX_SPRITE_PATH)
|
||||
self.matrix_bg = arcade.Sprite(MATRIX_BG_PATH)
|
||||
self.matrix_bg.alpha = MATRIX_BG_ALPHA
|
||||
self.held_bg = arcade.Sprite("images/held.png")
|
||||
self.held_bg.alpha = MATRIX_BG_ALPHA
|
||||
self.next_bg = arcade.Sprite("images/next.png")
|
||||
self.next_bg.alpha = MATRIX_BG_ALPHA
|
||||
self.held_bg = arcade.Sprite(HELD_BG_PATH)
|
||||
self.held_bg.alpha = BAR_ALPHA
|
||||
self.next_bg = arcade.Sprite(NEXT_BG_PATH)
|
||||
self.next_bg.alpha = BAR_ALPHA
|
||||
self.matrix.sprites = MatrixSprites(self.matrix)
|
||||
self.on_resize(self.init_width, self.init_height)
|
||||
|
||||
|
BIN
icon48.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 153 KiB After Width: | Height: | Size: 153 KiB |
Before Width: | Height: | Size: 165 B After Width: | Height: | Size: 165 B |
Before Width: | Height: | Size: 151 B After Width: | Height: | Size: 151 B |
Before Width: | Height: | Size: 167 B After Width: | Height: | Size: 167 B |
Before Width: | Height: | Size: 499 B After Width: | Height: | Size: 499 B |
Before Width: | Height: | Size: 165 B After Width: | Height: | Size: 165 B |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 475 B After Width: | Height: | Size: 475 B |
Before Width: | Height: | Size: 165 B After Width: | Height: | Size: 165 B |
Before Width: | Height: | Size: 165 B After Width: | Height: | Size: 165 B |
Before Width: | Height: | Size: 143 B After Width: | Height: | Size: 143 B |