From 9298f084f7e9ef55f2f9bdf7e30aa71f21cbc001 Mon Sep 17 00:00:00 2001 From: adrienmalin <41926238+adrienmalin@users.noreply.github.com> Date: Wed, 20 Feb 2019 16:28:57 +0100 Subject: [PATCH] Update terminis.py --- terminis/terminis.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/terminis/terminis.py b/terminis/terminis.py index 6d38813..be12f92 100644 --- a/terminis/terminis.py +++ b/terminis/terminis.py @@ -618,7 +618,7 @@ class Game: self.stats.time = time.time() self.stats.clock_timer = scheduler.enter(1, 3, self.stats.clock, tuple()) self.random_bag = [] - self.next.piece = self.random_piece()(self.matrix, Next.PIECE_POSITION) + self.next.piece = self.random_piece() self.new_piece() self.input_timer = scheduler.enter(self.AUTOREPEAT_DELAY, 2, self.process_input, tuple()) @@ -631,12 +631,12 @@ class Game: if not self.random_bag: self.random_bag = list(self.TETROMINOES) random.shuffle(self.random_bag) - return self.random_bag.pop() + return self.random_bag.pop()(self.matrix, Next.PIECE_POSITION) def new_piece(self, held_piece=None): if not held_piece: self.matrix.piece = self.next.piece - self.next.piece = self.random_piece()(self.matrix, Next.PIECE_POSITION) + self.next.piece = self.random_piece() self.next.refresh() self.matrix.piece.position = Matrix.PIECE_POSITION if self.matrix.piece.move(Movement.STILL, lock=False):