2019-01-16 16:31:24 +01:00

28 lines
808 B
GDScript

extends "Tetromino.gd"
const T_SLOT = [
Vector3(-1, 1, 0),
Vector3(1, 1, 0),
Vector3(1, -1, 0),
Vector3(-1, -1, 0)
]
var rotation_point_5_used = false
func rotate(direction):
var rotation_point = .rotate(direction)
if rotation_point:
var center = to_global(minoes[0].translation)
var a = not grid_map.is_free_cell(center + T_SLOT[orientation])
var b = not grid_map.is_free_cell(center + T_SLOT[(1+orientation)%4])
var c = not grid_map.is_free_cell(center + T_SLOT[(2+orientation)%4])
var d = not grid_map.is_free_cell(center + T_SLOT[(3+orientation)%4])
if a and b and (c or d) or rotation_point_5_used:
t_spin = "T-SPIN"
elif c and d and (a or b):
t_spin = "MINI T-SPIN"
else:
t_spin = ""
if rotation_point == 5:
rotation_point_5_used = true
return rotation_point