TETRIS3000/source/ExplodingLine.tscn
2019-01-08 12:35:27 +01:00

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[gd_scene load_steps=7 format=2]
[ext_resource path="res://Tetrominos/Mino/MinoMesh.tres" type="CubeMesh" id=1]
[sub_resource type="Gradient" id=1]
offsets = PoolRealArray( 0, 1 )
colors = PoolColorArray( 0, 0, 0, 1, 1, 1, 1, 1 )
[sub_resource type="GradientTexture" id=2]
flags = 4
gradient = SubResource( 1 )
width = 2048
[sub_resource type="Gradient" id=3]
offsets = PoolRealArray( 0, 1 )
colors = PoolColorArray( 0.802765, 1, 0.451172, 1, 1, 1, 1, 0 )
[sub_resource type="GradientTexture" id=4]
flags = 4
gradient = SubResource( 3 )
width = 2048
[sub_resource type="ParticlesMaterial" id=5]
render_priority = 0
trail_divisor = 2
trail_color_modifier = SubResource( 4 )
emission_shape = 2
emission_box_extents = Vector3( 10, 1, 1 )
flag_align_y = false
flag_rotate_y = true
flag_disable_z = false
spread = 0.0
flatness = 0.0
gravity = Vector3( 0, -10, 30 )
initial_velocity = 20.0
initial_velocity_random = 1.0
angular_velocity = 97.14
angular_velocity_random = 1.0
linear_accel = 100.0
linear_accel_random = 1.0
radial_accel = 8.48
radial_accel_random = 0.85
tangential_accel = 0.0
tangential_accel_random = 0.0
damping = 0.0
damping_random = 0.0
angle = 402.7
angle_random = 0.78
scale = 0.5
scale_random = 1.0
color_ramp = SubResource( 2 )
hue_variation = 0.0
hue_variation_random = 0.0
anim_speed = 0.0
anim_speed_random = 0.0
anim_offset = 0.0
anim_offset_random = 0.0
anim_loop = false
_sections_unfolded = [ "Angular Velocity", "Color", "Gravity", "Initial Velocity", "Linear Accel", "Scale", "Spread" ]
[node name="ExplodingLine" type="Particles" index="0"]
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
emitting = false
amount = 40
lifetime = 2.0
one_shot = true
preprocess = 0.0
speed_scale = 2.18
explosiveness = 1.0
randomness = 0.0
fixed_fps = 0
fract_delta = true
visibility_aabb = AABB( -5, -0.5, -1, 10, 1, 2 )
local_coords = false
draw_order = 0
process_material = SubResource( 5 )
draw_passes = 1
draw_pass_1 = ExtResource( 1 )
_sections_unfolded = [ "Draw Passes", "Drawing", "Process Material", "Time", "Transform" ]