100 lines
2.3 KiB
GDScript
100 lines
2.3 KiB
GDScript
extends MarginContainer
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const password = "TETRIS 3000"
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const SCORES = [
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[0, 4, 1],
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[1, 8, 2],
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[3, 12],
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[5, 16],
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[8]
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]
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const LINES_CLEARED_NAMES = ["", "SINGLE", "DOUBLE", "TRIPLE", "TETRIS"]
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const T_SPIN_NAMES = ["", "T-SPIN", "MINI T-SPIN"]
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var level
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var goal
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var score
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var high_score
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var time
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var combos
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signal flash_text(text)
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signal level_up
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func _ready():
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var save_game = File.new()
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if not save_game.file_exists("user://high_score.save"):
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high_score = 0
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else:
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save_game.open_encrypted_with_pass("user://high_score.save", File.READ, password)
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high_score = int(save_game.get_line())
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$HBC/VBC1/HighScore.text = str(high_score)
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save_game.close()
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func new_game():
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level = 0
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goal = 0
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score = 0
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time = 0
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combos = -1
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func new_level():
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level += 1
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goal += 5 * level
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$HBC/VBC1/Level.text = str(level)
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$HBC/VBC1/Goal.text = str(goal)
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emit_signal("flash_text", "Level\n%d"%$level)
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emit_signal("level_up")
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func _on_Clock_timeout():
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var time_elapsed = OS.get_system_time_secs() - time
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var seconds = time_elapsed % 60
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var minutes = int(time_elapsed/60) % 60
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var hours = int(time_elapsed/3600)
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$HBC/VBC1/Time.text = str(hours) + ":%02d"%minutes + ":%02d"%seconds
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func _notification(what):
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if what == MainLoop.NOTIFICATION_WM_QUIT_REQUEST:
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var save_game = File.new()
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save_game.open_encrypted_with_pass("user://high_score.save", File.WRITE, password)
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save_game.store_line(str(high_score))
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save_game.close()
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get_tree().quit()
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func _on_Main_piece_dropped(score):
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score += lines
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$HBC/VBC1/Score.text = str(score)
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func _on_Main_piece_locked(lines, t_spin):
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if lines or t_spin:
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if t_spin:
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$FlashText.print(T_SPIN_NAMES[current_piece.t_spin])
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if lines:
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$FlashText.print(LINES_CLEARED_NAMES[lines_cleared])
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var ds = SCORES[lines_cleared][current_piece.t_spin]
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goal -= ds
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$HBC/VBC1/Goal.text = str(goal)
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ds *= 100
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emit_signal("flash_text", str(ds))
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score += ds
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$HBC/VBC1/Score.text = str(score)
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if score > high_score:
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high_score = score
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$HBC/VBC1/HighScore.text = str(high_score)
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# Combos
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if lines:
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combos += 1
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if combos > 0:
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score += (20 if lines==1 else 50) * combos * level
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$HBC/VBC1/Score.text = str(score)
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if $Stats.combos == 1:
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emit_signal("flash_text", "COMBO")
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else:
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emit_signal("flash_text", "COMBO x%d"%$Stats.combos)
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else:
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$Stats.combos = -1
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if $Stats.goal <= 0:
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new_level()
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