[gd_resource type="SpatialMaterial" format=2] [resource] flags_transparent = true params_blend_mode = 1 albedo_color = Color( 0.6, 0.803922, 1, 0.521569 ) metallic = 1.0 metallic_specular = 0.63 metallic_texture_channel = 4 roughness = 0.46 emission_enabled = true emission = Color( 0.854902, 1, 0.992157, 1 ) emission_energy = 0.17 emission_operator = 0 emission_on_uv2 = false proximity_fade_enable = true proximity_fade_distance = 1.0