[gd_scene load_steps=5 format=2] [ext_resource path="res://Tetrominos/Mino/MinoMesh.tscn" type="PackedScene" id=1] [ext_resource path="res://Tetrominos/Mino/MinoMesh.tres" type="CubeMesh" id=2] [sub_resource type="CubeMesh" id=1] size = Vector3( 0.9, 0.9, 0.9 ) [sub_resource type="SpatialMaterial" id=2] flags_transparent = true params_blend_mode = 1 albedo_color = Color( 0.601563, 0.775878, 1, 0.259529 ) metallic = 1.0 metallic_specular = 0.63 metallic_texture_channel = 4 roughness = 0.46 emission_enabled = true emission = Color( 0.755859, 1, 0.914169, 1 ) emission_energy = 1.0 emission_operator = 0 emission_on_uv2 = false proximity_fade_enable = true proximity_fade_distance = 1.0 [node name="Mino" type="Spatial"] transform = Transform( 0.997027, 0, 0, 0, 0.997027, 0, 0, 0, 0.997027, 0, 0, 0 ) [node name="MinoMesh" parent="." instance=ExtResource( 1 )] mesh = ExtResource( 2 ) material/0 = null [node name="LockingMesh" type="MeshInstance" parent="."] visible = false mesh = SubResource( 1 ) material/0 = SubResource( 2 ) [node name="OmniLight" type="OmniLight" parent="LockingMesh"] light_energy = 16.0