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5 Commits
Author | SHA1 | Date | |
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8009ffdf7e | |||
fd4688a3ab | |||
1c79e2d57b | |||
0194bbdc0d | |||
d0f9e894ee |
@ -1,6 +1,6 @@
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[gd_scene load_steps=10 format=2]
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Tetrominos/Mino/MinoMaterial.tres" type="Material" id=1]
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[ext_resource path="res://Tetrominos/Mino/MinoMesh.tres" type="CubeMesh" id=1]
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[sub_resource type="Gradient" id=1]
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@ -30,19 +30,19 @@ render_priority = 0
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trail_divisor = 2
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trail_color_modifier = SubResource( 4 )
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emission_shape = 2
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emission_box_extents = Vector3( 8, 0.5, 0.5 )
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emission_box_extents = Vector3( 10, 1, 1 )
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flag_align_y = false
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flag_rotate_y = true
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flag_disable_z = false
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spread = 30.0
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spread = 0.0
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flatness = 0.0
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gravity = Vector3( 0, -30, 0 )
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initial_velocity = 10.0
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initial_velocity_random = 0.8
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gravity = Vector3( 0, -10, 30 )
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initial_velocity = 20.0
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initial_velocity_random = 1.0
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angular_velocity = 97.14
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angular_velocity_random = 1.0
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linear_accel = 100.0
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linear_accel_random = 0.84
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linear_accel_random = 1.0
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radial_accel = 8.48
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radial_accel_random = 0.85
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tangential_accel = 0.0
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@ -61,38 +61,9 @@ anim_speed_random = 0.0
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anim_offset = 0.0
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anim_offset_random = 0.0
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anim_loop = false
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_sections_unfolded = [ "Angular Velocity", "Color", "Emission Shape", "Gravity", "Scale", "Spread" ]
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_sections_unfolded = [ "Angular Velocity", "Color", "Gravity", "Initial Velocity", "Linear Accel", "Scale", "Spread" ]
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[sub_resource type="PrismMesh" id=6]
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material = ExtResource( 1 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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left_to_right = 2.98023e-008
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size = Vector3( 0.2, 0.2, 0.2 )
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subdivide_width = 2
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subdivide_height = 0
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subdivide_depth = 0
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[sub_resource type="PrismMesh" id=7]
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material = ExtResource( 1 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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left_to_right = 0.5
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size = Vector3( 0.2, 0.2, 0.2 )
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subdivide_width = 2
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subdivide_height = 0
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subdivide_depth = 0
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[sub_resource type="CubeMesh" id=8]
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material = ExtResource( 1 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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size = Vector3( 0.2, 0.2, 0.2 )
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subdivide_width = 0
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subdivide_height = 0
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subdivide_depth = 0
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[node name="ExplodingLine" type="Particles"]
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[node name="ExplodingLine" type="Particles" index="0"]
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layers = 1
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material_override = null
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@ -104,23 +75,21 @@ lod_min_hysteresis = 0.0
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lod_max_distance = 0.0
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lod_max_hysteresis = 0.0
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emitting = false
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amount = 800
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amount = 40
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lifetime = 2.0
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one_shot = true
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preprocess = 0.0
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speed_scale = 2.18
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explosiveness = 0.9
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randomness = 0.69
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explosiveness = 1.0
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randomness = 0.0
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fixed_fps = 0
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fract_delta = true
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visibility_aabb = AABB( -5, -0.5, -1, 10, 1, 2 )
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local_coords = false
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draw_order = 0
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process_material = SubResource( 5 )
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draw_passes = 3
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draw_pass_1 = SubResource( 6 )
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draw_pass_2 = SubResource( 7 )
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draw_pass_3 = SubResource( 8 )
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draw_passes = 1
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draw_pass_1 = ExtResource( 1 )
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_sections_unfolded = [ "Draw Passes", "Drawing", "Process Material", "Time", "Transform" ]
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@ -58,5 +58,6 @@ func clear_lines():
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for x in range(NB_COLLUMNS):
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set_cell_item(x, y2, 0, get_cell_item(x, y2+1, 0))
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lines_cleared += 1
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exploding_lines[y].emitting = true
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exploding_lines[y].restart()
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return lines_cleared
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@ -14,6 +14,7 @@ const password = "TETRIS 3000"
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const NEXT_POSITION = Vector3(13, 16, 0)
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const START_POSITION = Vector3(5, 20, 0)
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const HOLD_POSITION = Vector3(-5, 16, 0)
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const THERE = Vector3(0, 0, 0)
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const movements = {
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"move_right": Vector3(1, 0, 0),
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@ -70,12 +71,11 @@ func new_piece():
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autoshift_action = ""
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next_piece = random_piece()
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next_piece.translation = NEXT_POSITION
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if move(movements["soft_drop"]):
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if move(THERE):
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$DropTimer.start()
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$LockDelay.start()
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current_piece_held = false
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else:
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current_piece.translate(movements["soft_drop"])
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game_over()
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func random_piece():
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@ -1,7 +1,7 @@
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[gd_scene load_steps=21 format=2]
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[ext_resource path="res://Main.gd" type="Script" id=1]
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[ext_resource path="res://night-sky-background-14391263141jp.jpg" type="Texture" id=2]
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[ext_resource path="res://pexels-photo-1341279.jpeg" type="Texture" id=2]
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[ext_resource path="res://Tetrominos/Mino/MinoLibrary.tres" type="MeshLibrary" id=3]
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[ext_resource path="res://GridMap.gd" type="Script" id=4]
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[ext_resource path="res://midi/MidiPlayer.tscn" type="PackedScene" id=5]
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@ -229,14 +229,14 @@ extra_spacing_bottom = 5
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font_data = ExtResource( 11 )
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_sections_unfolded = [ "Extra Spacing", "Font", "Settings" ]
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[node name="Main" type="WorldEnvironment" index="0"]
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[node name="Main" type="WorldEnvironment"]
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environment = SubResource( 2 )
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script = ExtResource( 1 )
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[node name="Sprite3D" type="Sprite3D" parent="." index="0"]
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transform = Transform( 19.2, 0, 0, 0, 12.8, 0, 0, 0, 1, 5, 10, -80 )
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transform = Transform( 12.8, 0, 0, 0, 8.53, 0, 0, 0, 1, 5, 10, -32 )
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layers = 1
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material_override = null
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cast_shadow = 1
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@ -264,7 +264,7 @@ hframes = 1
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frame = 0
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region_enabled = false
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region_rect = Rect2( 0, 0, 0, 0 )
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_sections_unfolded = [ "Animation", "Flags", "Transform" ]
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_sections_unfolded = [ "Animation", "Flags", "Geometry", "Transform" ]
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[node name="Camera" type="Camera" parent="." index="1"]
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@ -279,8 +279,8 @@ projection = 0
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current = true
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fov = 70.0
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size = 1.0
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near = 0.1
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far = 1.29056e+006
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near = 0.05
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far = 500.0
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_sections_unfolded = [ "Transform" ]
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[node name="DirectionalLight" type="DirectionalLight" parent="." index="2"]
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@ -336,7 +336,6 @@ NB_COLLUMNS = 10
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[node name="Backs" type="Spatial" parent="." index="4"]
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editor/display_folded = true
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visible = false
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[node name="GridBack" type="MeshInstance" parent="Backs" index="0"]
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@ -25,7 +25,7 @@ params_grow = false
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params_use_alpha_scissor = false
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albedo_color = Color( 0.601563, 0.775878, 1, 0.486471 )
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metallic = 1.0
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metallic_specular = 1.0
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metallic_specular = 0.63
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metallic_texture_channel = 4
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roughness = 0.46
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roughness_texture_channel = 0
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@ -3,8 +3,7 @@
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[ext_resource path="res://Tetrominos/TetroT.gd" type="Script" id=1]
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[ext_resource path="res://Tetrominos/Mino/Mino.tscn" type="PackedScene" id=2]
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[node name="TetroT" type="Spatial" index="0"]
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[node name="TetroT" type="Spatial"]
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script = ExtResource( 1 )
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BIN
source/pexels-photo-1341279.jpeg
Normal file
BIN
source/pexels-photo-1341279.jpeg
Normal file
Binary file not shown.
After Width: | Height: | Size: 206 KiB |
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