low angle shot

This commit is contained in:
adrienmalin 2019-01-24 17:29:28 +01:00
parent f220739ffc
commit c4aee1c2bc
2 changed files with 7 additions and 10 deletions

View File

@ -145,14 +145,14 @@ extra_spacing_bottom = 5
font_data = ExtResource( 13 ) font_data = ExtResource( 13 )
_sections_unfolded = [ "Extra Spacing", "Font", "Settings" ] _sections_unfolded = [ "Extra Spacing", "Font", "Settings" ]
[node name="Main" type="WorldEnvironment"] [node name="Main" type="WorldEnvironment" index="0"]
environment = ExtResource( 1 ) environment = ExtResource( 1 )
script = ExtResource( 2 ) script = ExtResource( 2 )
[node name="Background" type="Sprite3D" parent="." index="0"] [node name="Background" type="Sprite3D" parent="." index="0"]
transform = Transform( 12.8, 0, 0, 0, 8.53, 0, 0, 0, 1, 5, 10, -32 ) transform = Transform( 12.8, 0, 0, 0, 8.53, 0, 0, 0, 1, 4.5, 25, -16 )
layers = 1 layers = 1
material_override = null material_override = null
cast_shadow = 1 cast_shadow = 1
@ -184,7 +184,7 @@ _sections_unfolded = [ "Animation", "Flags", "Geometry", "Transform" ]
[node name="Camera" type="Camera" parent="." index="1"] [node name="Camera" type="Camera" parent="." index="1"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4.5, 10, 20 ) transform = Transform( 1, 0, 0, 0, 0.866025, -0.5, 0, 0.5, 0.866025, 4.5, 0, 10 )
keep_aspect = 1 keep_aspect = 1
cull_mask = 1048575 cull_mask = 1048575
environment = null environment = null
@ -230,7 +230,6 @@ _sections_unfolded = [ "Light", "Transform" ]
[node name="Matrix" type="MeshInstance" parent="." index="3"] [node name="Matrix" type="MeshInstance" parent="." index="3"]
transform = Transform( 10, 0, 0, 0, 20, 0, 0, 0, 1, 4.5, 9.5, 0 ) transform = Transform( 10, 0, 0, 0, 20, 0, 0, 0, 1, 4.5, 9.5, 0 )
visible = false
layers = 1 layers = 1
material_override = null material_override = null
cast_shadow = 1 cast_shadow = 1
@ -275,7 +274,6 @@ _sections_unfolded = [ "Transform" ]
[node name="Hold" type="MeshInstance" parent="." index="4"] [node name="Hold" type="MeshInstance" parent="." index="4"]
transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 1, -5, 16, 0 ) transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 1, -5, 16, 0 )
visible = false
layers = 1 layers = 1
material_override = null material_override = null
cast_shadow = 1 cast_shadow = 1
@ -298,7 +296,6 @@ _sections_unfolded = [ "Transform" ]
[node name="Next" type="MeshInstance" parent="." index="5"] [node name="Next" type="MeshInstance" parent="." index="5"]
transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 1, 14, 16, 0 ) transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 1, 14, 16, 0 )
visible = false
layers = 1 layers = 1
material_override = null material_override = null
cast_shadow = 1 cast_shadow = 1
@ -425,9 +422,9 @@ anchor_left = 0.0
anchor_top = 1.0 anchor_top = 1.0
anchor_right = 0.0 anchor_right = 0.0
anchor_bottom = 1.0 anchor_bottom = 1.0
margin_left = 95.0 margin_left = 55.0
margin_top = -250.0 margin_top = -250.0
margin_right = 205.0 margin_right = 165.0
margin_bottom = -40.0 margin_bottom = -40.0
[node name="controls_ui" parent="." index="13" instance=ExtResource( 11 )] [node name="controls_ui" parent="." index="13" instance=ExtResource( 11 )]

View File

@ -36,7 +36,7 @@ flag_rotate_y = true
flag_disable_z = false flag_disable_z = false
spread = 0.0 spread = 0.0
flatness = 0.0 flatness = 0.0
gravity = Vector3( 0, -5, 20 ) gravity = Vector3( 0, -10, 20 )
initial_velocity = 100.0 initial_velocity = 100.0
initial_velocity_random = 1.0 initial_velocity_random = 1.0
angular_velocity = 210.0 angular_velocity = 210.0
@ -63,7 +63,7 @@ anim_offset_random = 0.0
anim_loop = false anim_loop = false
_sections_unfolded = [ "Angular Velocity", "Color", "Emission Shape", "Gravity", "Initial Velocity", "Linear Accel", "Scale", "Spread" ] _sections_unfolded = [ "Angular Velocity", "Color", "Emission Shape", "Gravity", "Initial Velocity", "Linear Accel", "Scale", "Spread" ]
[node name="ExplodingMino" type="Particles" index="0"] [node name="ExplodingMino" type="Particles"]
layers = 1 layers = 1
material_override = null material_override = null