low angle shot
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		| @ -145,14 +145,14 @@ extra_spacing_bottom = 5 | |||||||
| font_data = ExtResource( 13 ) | font_data = ExtResource( 13 ) | ||||||
| _sections_unfolded = [ "Extra Spacing", "Font", "Settings" ] | _sections_unfolded = [ "Extra Spacing", "Font", "Settings" ] | ||||||
|  |  | ||||||
| [node name="Main" type="WorldEnvironment"] | [node name="Main" type="WorldEnvironment" index="0"] | ||||||
|  |  | ||||||
| environment = ExtResource( 1 ) | environment = ExtResource( 1 ) | ||||||
| script = ExtResource( 2 ) | script = ExtResource( 2 ) | ||||||
|  |  | ||||||
| [node name="Background" type="Sprite3D" parent="." index="0"] | [node name="Background" type="Sprite3D" parent="." index="0"] | ||||||
|  |  | ||||||
| transform = Transform( 12.8, 0, 0, 0, 8.53, 0, 0, 0, 1, 5, 10, -32 ) | transform = Transform( 12.8, 0, 0, 0, 8.53, 0, 0, 0, 1, 4.5, 25, -16 ) | ||||||
| layers = 1 | layers = 1 | ||||||
| material_override = null | material_override = null | ||||||
| cast_shadow = 1 | cast_shadow = 1 | ||||||
| @ -184,7 +184,7 @@ _sections_unfolded = [ "Animation", "Flags", "Geometry", "Transform" ] | |||||||
|  |  | ||||||
| [node name="Camera" type="Camera" parent="." index="1"] | [node name="Camera" type="Camera" parent="." index="1"] | ||||||
|  |  | ||||||
| transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4.5, 10, 20 ) | transform = Transform( 1, 0, 0, 0, 0.866025, -0.5, 0, 0.5, 0.866025, 4.5, 0, 10 ) | ||||||
| keep_aspect = 1 | keep_aspect = 1 | ||||||
| cull_mask = 1048575 | cull_mask = 1048575 | ||||||
| environment = null | environment = null | ||||||
| @ -230,7 +230,6 @@ _sections_unfolded = [ "Light", "Transform" ] | |||||||
| [node name="Matrix" type="MeshInstance" parent="." index="3"] | [node name="Matrix" type="MeshInstance" parent="." index="3"] | ||||||
|  |  | ||||||
| transform = Transform( 10, 0, 0, 0, 20, 0, 0, 0, 1, 4.5, 9.5, 0 ) | transform = Transform( 10, 0, 0, 0, 20, 0, 0, 0, 1, 4.5, 9.5, 0 ) | ||||||
| visible = false |  | ||||||
| layers = 1 | layers = 1 | ||||||
| material_override = null | material_override = null | ||||||
| cast_shadow = 1 | cast_shadow = 1 | ||||||
| @ -275,7 +274,6 @@ _sections_unfolded = [ "Transform" ] | |||||||
| [node name="Hold" type="MeshInstance" parent="." index="4"] | [node name="Hold" type="MeshInstance" parent="." index="4"] | ||||||
|  |  | ||||||
| transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 1, -5, 16, 0 ) | transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 1, -5, 16, 0 ) | ||||||
| visible = false |  | ||||||
| layers = 1 | layers = 1 | ||||||
| material_override = null | material_override = null | ||||||
| cast_shadow = 1 | cast_shadow = 1 | ||||||
| @ -298,7 +296,6 @@ _sections_unfolded = [ "Transform" ] | |||||||
| [node name="Next" type="MeshInstance" parent="." index="5"] | [node name="Next" type="MeshInstance" parent="." index="5"] | ||||||
|  |  | ||||||
| transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 1, 14, 16, 0 ) | transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 1, 14, 16, 0 ) | ||||||
| visible = false |  | ||||||
| layers = 1 | layers = 1 | ||||||
| material_override = null | material_override = null | ||||||
| cast_shadow = 1 | cast_shadow = 1 | ||||||
| @ -425,9 +422,9 @@ anchor_left = 0.0 | |||||||
| anchor_top = 1.0 | anchor_top = 1.0 | ||||||
| anchor_right = 0.0 | anchor_right = 0.0 | ||||||
| anchor_bottom = 1.0 | anchor_bottom = 1.0 | ||||||
| margin_left = 95.0 | margin_left = 55.0 | ||||||
| margin_top = -250.0 | margin_top = -250.0 | ||||||
| margin_right = 205.0 | margin_right = 165.0 | ||||||
| margin_bottom = -40.0 | margin_bottom = -40.0 | ||||||
|  |  | ||||||
| [node name="controls_ui" parent="." index="13" instance=ExtResource( 11 )] | [node name="controls_ui" parent="." index="13" instance=ExtResource( 11 )] | ||||||
|  | |||||||
| @ -36,7 +36,7 @@ flag_rotate_y = true | |||||||
| flag_disable_z = false | flag_disable_z = false | ||||||
| spread = 0.0 | spread = 0.0 | ||||||
| flatness = 0.0 | flatness = 0.0 | ||||||
| gravity = Vector3( 0, -5, 20 ) | gravity = Vector3( 0, -10, 20 ) | ||||||
| initial_velocity = 100.0 | initial_velocity = 100.0 | ||||||
| initial_velocity_random = 1.0 | initial_velocity_random = 1.0 | ||||||
| angular_velocity = 210.0 | angular_velocity = 210.0 | ||||||
| @ -63,7 +63,7 @@ anim_offset_random = 0.0 | |||||||
| anim_loop = false | anim_loop = false | ||||||
| _sections_unfolded = [ "Angular Velocity", "Color", "Emission Shape", "Gravity", "Initial Velocity", "Linear Accel", "Scale", "Spread" ] | _sections_unfolded = [ "Angular Velocity", "Color", "Emission Shape", "Gravity", "Initial Velocity", "Linear Accel", "Scale", "Spread" ] | ||||||
|  |  | ||||||
| [node name="ExplodingMino" type="Particles" index="0"] | [node name="ExplodingMino" type="Particles"] | ||||||
|  |  | ||||||
| layers = 1 | layers = 1 | ||||||
| material_override = null | material_override = null | ||||||
|  | |||||||
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