tweaks
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@ -36,7 +36,7 @@ flag_rotate_y = true
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flag_disable_z = false
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spread = 0.0
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flatness = 0.0
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gravity = Vector3( 0, -20, 10 )
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gravity = Vector3( 0, -30, 5 )
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initial_velocity = 100.0
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initial_velocity_random = 1.0
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angular_velocity = 210.0
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@ -63,7 +63,7 @@ anim_offset_random = 0.0
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anim_loop = false
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_sections_unfolded = [ "Angular Velocity", "Color", "Emission Shape", "Gravity", "Initial Velocity", "Linear Accel", "Scale", "Spread" ]
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[node name="ExplodingMino" type="Particles" index="0"]
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[node name="ExplodingMino" type="Particles"]
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layers = 1
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material_override = null
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@ -162,7 +162,7 @@ subdivide_width = 0
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subdivide_height = 0
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subdivide_depth = 0
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[node name="Mino" type="Spatial"]
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[node name="Mino" type="Spatial" index="0"]
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transform = Transform( 0.997027, 0, 0, 0, 0.997027, 0, 0, 0, 0.997027, 0, 0, 0 )
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_sections_unfolded = [ "Pause", "Transform", "Visibility" ]
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@ -204,13 +204,13 @@ _sections_unfolded = [ "Draw Passes", "Drawing", "Geometry", "LOD", "Process Mat
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[node name="SpotLight" type="SpotLight" parent="." index="2"]
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transform = Transform( 1, 0, 0, 0, 0.0174524, 0.999848, 0, -0.999848, 0.0174524, 0, -0.5, 0.6 )
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transform = Transform( 1, 0, 0, 0, 0.0174524, 0.999848, 0, -0.999848, 0.0174524, 0, 4, 1 )
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layers = 1
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light_color = Color( 1, 1, 1, 1 )
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light_energy = 16.0
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light_indirect_energy = 1.0
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light_negative = false
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light_specular = 0.5
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light_specular = 0.86
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light_bake_mode = 1
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light_cull_mask = -1
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shadow_enabled = false
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@ -219,10 +219,10 @@ shadow_bias = 0.15
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shadow_contact = 0.0
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shadow_reverse_cull_face = false
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editor_only = false
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spot_range = 20.0
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spot_range = 30.0
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spot_attenuation = 0.5
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spot_angle = 5.0
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spot_angle_attenuation = 2.0
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_sections_unfolded = [ "Light", "Spot", "Transform" ]
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_sections_unfolded = [ "Editor", "Light", "Spot", "Transform" ]
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@ -2,8 +2,6 @@
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[ext_resource path="res://Tetrominos/Mino/MinoMaterial.tres" type="Material" id=1]
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[sub_resource type="CubeMesh" id=1]
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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@ -12,7 +10,7 @@ subdivide_width = 0
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subdivide_height = 0
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subdivide_depth = 0
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[node name="Mino" type="MeshInstance" index="0"]
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[node name="Mino" type="MeshInstance"]
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layers = 1
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material_override = null
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@ -6,6 +6,7 @@
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[node name="TetroT" type="Spatial"]
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script = ExtResource( 1 )
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_sections_unfolded = [ "Transform" ]
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[node name="Mino0" parent="." index="0" instance=ExtResource( 2 )]
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