Use spotlights instead of ghost. Move minoes in tetromino
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13
Tetrominos/Mino/MinoMesh.tres
Normal file
13
Tetrominos/Mino/MinoMesh.tres
Normal file
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[gd_resource type="CubeMesh" load_steps=2 format=2]
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[ext_resource path="res://Tetrominos/Mino/MinoMaterial.tres" type="Material" id=1]
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[resource]
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material = ExtResource( 1 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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size = Vector3( 0.9, 0.9, 0.9 )
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subdivide_width = 0
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subdivide_height = 0
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subdivide_depth = 0
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