randomize in main
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11e6e07098
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69a21fe12f
@ -27,6 +27,9 @@ var autoshift_action
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var playing = false
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var playing = false
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func _ready():
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randomize()
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func new_game(level):
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func new_game(level):
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$Start.visible = false
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$Start.visible = false
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next_piece = random_piece()
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next_piece = random_piece()
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@ -77,7 +77,6 @@ var orientation = 0
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var rotation_point_5_used = false
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var rotation_point_5_used = false
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func _ready():
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func _ready():
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randomize()
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for i in range(NB_MINOES):
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for i in range(NB_MINOES):
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minoes.append(get_node("Mino"+str(i)))
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minoes.append(get_node("Mino"+str(i)))
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grid_map = get_node("../Matrix/GridMap")
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grid_map = get_node("../Matrix/GridMap")
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