externalize environment
This commit is contained in:
parent
831d07d436
commit
685acd4589
87
source/Environment.tres
Normal file
87
source/Environment.tres
Normal file
@ -0,0 +1,87 @@
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[gd_resource type="Environment" load_steps=2 format=2]
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[sub_resource type="PanoramaSky" id=1]
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radiance_size = 0
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[resource]
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resource_local_to_scene = true
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background_mode = 0
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background_sky = SubResource( 1 )
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background_sky_custom_fov = 0.0
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background_color = Color( 0, 0, 0, 1 )
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background_energy = 0.0
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background_canvas_max_layer = 0
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ambient_light_color = Color( 0.86908, 0.949502, 0.958984, 1 )
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ambient_light_energy = 2.0
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ambient_light_sky_contribution = 0.92
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fog_enabled = false
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fog_color = Color( 0.5, 0.6, 0.7, 1 )
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fog_sun_color = Color( 1, 0.9, 0.7, 1 )
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fog_sun_amount = 0.0
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fog_depth_enabled = true
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fog_depth_begin = 10.0
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fog_depth_curve = 1.0
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fog_transmit_enabled = false
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fog_transmit_curve = 1.0
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fog_height_enabled = false
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fog_height_min = 0.0
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fog_height_max = 100.0
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fog_height_curve = 1.0
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tonemap_mode = 3
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tonemap_exposure = 1.0
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tonemap_white = 1.0
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auto_exposure_enabled = false
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auto_exposure_scale = 0.4
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auto_exposure_min_luma = 0.05
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auto_exposure_max_luma = 0.26
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auto_exposure_speed = 0.5
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ss_reflections_enabled = false
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ss_reflections_max_steps = 64
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ss_reflections_fade_in = 0.15
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ss_reflections_fade_out = 2.0
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ss_reflections_depth_tolerance = 0.2
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ss_reflections_roughness = true
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ssao_enabled = false
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ssao_radius = 1.0
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ssao_intensity = 1.0
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ssao_radius2 = 0.0
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ssao_intensity2 = 1.0
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ssao_bias = 0.01
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ssao_light_affect = 0.0
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ssao_color = Color( 0, 0, 0, 1 )
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ssao_quality = 0
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ssao_blur = 3
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ssao_edge_sharpness = 4.0
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dof_blur_far_enabled = false
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dof_blur_far_distance = 10.0
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dof_blur_far_transition = 5.0
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dof_blur_far_amount = 0.1
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dof_blur_far_quality = 1
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dof_blur_near_enabled = false
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dof_blur_near_distance = 2.0
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dof_blur_near_transition = 1.0
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dof_blur_near_amount = 0.1
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dof_blur_near_quality = 1
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glow_enabled = false
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glow_levels/1 = false
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glow_levels/2 = false
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glow_levels/3 = true
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glow_levels/4 = false
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glow_levels/5 = true
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glow_levels/6 = false
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glow_levels/7 = false
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glow_intensity = 6.17
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glow_strength = 1.0
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glow_bloom = 0.0
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glow_blend_mode = 2
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glow_hdr_threshold = 1.0
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glow_hdr_scale = 2.0
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glow_bicubic_upscale = false
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adjustment_enabled = false
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adjustment_brightness = 0.27
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adjustment_contrast = 1.0
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adjustment_saturation = 0.34
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_sections_unfolded = [ "Adjustments", "Ambient Light", "Background", "Resource" ]
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166
source/Main.tscn
166
source/Main.tscn
@ -1,104 +1,20 @@
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[gd_scene load_steps=21 format=2]
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[gd_scene load_steps=20 format=2]
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[ext_resource path="res://Main.gd" type="Script" id=1]
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[ext_resource path="res://aperture-vintage-472251-unsplash.jpg" type="Texture" id=2]
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[ext_resource path="res://Tetrominos/Mino/MinoLibrary.tres" type="MeshLibrary" id=3]
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[ext_resource path="res://GridMap.gd" type="Script" id=4]
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[ext_resource path="res://midi/MidiPlayer.tscn" type="PackedScene" id=5]
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[ext_resource path="res://MidiPlayer.gd" type="Script" id=6]
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[ext_resource path="res://FlashText.gd" type="Script" id=7]
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[ext_resource path="res://fonts/525-ROUN.TTF" type="DynamicFontData" id=8]
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[ext_resource path="res://Stats.tscn" type="PackedScene" id=9]
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[ext_resource path="res://controls.tscn" type="PackedScene" id=10]
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[ext_resource path="res://Start.tscn" type="PackedScene" id=11]
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[ext_resource path="res://fonts/Gamer.ttf" type="DynamicFontData" id=12]
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[ext_resource path="res://Environment.tres" type="Environment" id=1]
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[ext_resource path="res://Main.gd" type="Script" id=2]
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[ext_resource path="res://aperture-vintage-472251-unsplash.jpg" type="Texture" id=3]
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[ext_resource path="res://Tetrominos/Mino/MinoLibrary.tres" type="MeshLibrary" id=4]
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[ext_resource path="res://GridMap.gd" type="Script" id=5]
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[ext_resource path="res://midi/MidiPlayer.tscn" type="PackedScene" id=6]
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[ext_resource path="res://MidiPlayer.gd" type="Script" id=7]
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[ext_resource path="res://FlashText.gd" type="Script" id=8]
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[ext_resource path="res://fonts/525-ROUN.TTF" type="DynamicFontData" id=9]
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[ext_resource path="res://Stats.tscn" type="PackedScene" id=10]
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[ext_resource path="res://controls.tscn" type="PackedScene" id=11]
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[ext_resource path="res://Start.tscn" type="PackedScene" id=12]
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[ext_resource path="res://fonts/Gamer.ttf" type="DynamicFontData" id=13]
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[sub_resource type="PanoramaSky" id=1]
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radiance_size = 0
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[sub_resource type="Environment" id=2]
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resource_local_to_scene = true
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background_mode = 0
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background_sky = SubResource( 1 )
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background_sky_custom_fov = 0.0
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background_color = Color( 0, 0, 0, 1 )
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background_energy = 0.0
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background_canvas_max_layer = 0
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ambient_light_color = Color( 0.86908, 0.949502, 0.958984, 1 )
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ambient_light_energy = 2.0
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ambient_light_sky_contribution = 0.92
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fog_enabled = false
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fog_color = Color( 0.5, 0.6, 0.7, 1 )
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fog_sun_color = Color( 1, 0.9, 0.7, 1 )
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fog_sun_amount = 0.0
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fog_depth_enabled = true
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fog_depth_begin = 10.0
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fog_depth_curve = 1.0
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fog_transmit_enabled = false
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fog_transmit_curve = 1.0
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fog_height_enabled = false
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fog_height_min = 0.0
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fog_height_max = 100.0
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fog_height_curve = 1.0
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tonemap_mode = 3
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tonemap_exposure = 1.0
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tonemap_white = 1.0
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auto_exposure_enabled = false
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auto_exposure_scale = 0.4
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auto_exposure_min_luma = 0.05
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auto_exposure_max_luma = 0.26
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auto_exposure_speed = 0.5
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ss_reflections_enabled = false
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ss_reflections_max_steps = 64
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ss_reflections_fade_in = 0.15
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ss_reflections_fade_out = 2.0
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ss_reflections_depth_tolerance = 0.2
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ss_reflections_roughness = true
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ssao_enabled = false
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ssao_radius = 1.0
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ssao_intensity = 1.0
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ssao_radius2 = 0.0
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ssao_intensity2 = 1.0
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ssao_bias = 0.01
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ssao_light_affect = 0.0
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ssao_color = Color( 0, 0, 0, 1 )
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ssao_quality = 0
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ssao_blur = 3
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ssao_edge_sharpness = 4.0
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dof_blur_far_enabled = false
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dof_blur_far_distance = 10.0
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dof_blur_far_transition = 5.0
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dof_blur_far_amount = 0.1
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dof_blur_far_quality = 1
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dof_blur_near_enabled = false
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dof_blur_near_distance = 2.0
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dof_blur_near_transition = 1.0
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dof_blur_near_amount = 0.1
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dof_blur_near_quality = 1
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glow_enabled = false
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glow_levels/1 = false
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glow_levels/2 = false
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glow_levels/3 = true
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glow_levels/4 = false
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glow_levels/5 = true
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glow_levels/6 = false
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glow_levels/7 = false
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glow_intensity = 6.17
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glow_strength = 1.0
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glow_bloom = 0.0
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glow_blend_mode = 2
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glow_hdr_threshold = 1.0
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glow_hdr_scale = 2.0
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glow_bicubic_upscale = false
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adjustment_enabled = false
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adjustment_brightness = 0.27
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adjustment_contrast = 1.0
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adjustment_saturation = 0.34
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_sections_unfolded = [ "Adjustments", "Ambient Light", "Background", "Resource" ]
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[sub_resource type="SpatialMaterial" id=3]
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[sub_resource type="SpatialMaterial" id=1]
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render_priority = 0
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flags_transparent = true
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@ -151,33 +67,33 @@ proximity_fade_distance = 1.0
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distance_fade_enable = false
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_sections_unfolded = [ "Albedo", "Emission", "Flags", "Metallic", "NormalMap", "Proximity Fade" ]
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[sub_resource type="CubeMesh" id=4]
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[sub_resource type="CubeMesh" id=2]
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material = SubResource( 3 )
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material = SubResource( 1 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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size = Vector3( 1, 1, 1 )
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subdivide_width = 0
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subdivide_height = 0
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subdivide_depth = 0
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[sub_resource type="CubeMesh" id=5]
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[sub_resource type="CubeMesh" id=3]
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material = SubResource( 3 )
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material = SubResource( 1 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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size = Vector3( 1, 1, 1 )
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subdivide_width = 0
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subdivide_height = 0
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subdivide_depth = 0
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[sub_resource type="DynamicFont" id=6]
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[sub_resource type="DynamicFont" id=4]
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size = 30
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use_mipmaps = true
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use_filter = false
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font_data = ExtResource( 8 )
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font_data = ExtResource( 9 )
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_sections_unfolded = [ "Font", "Settings" ]
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[sub_resource type="Animation" id=7]
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[sub_resource type="Animation" id=5]
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resource_name = "Flash"
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length = 1.0
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@ -220,19 +136,19 @@ tracks/2/keys = {
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"values": [ Vector2( 0, 110 ), Vector2( 0, -50 ), Vector2( 0, -60 ), Vector2( 0, -100 ) ]
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}
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[sub_resource type="DynamicFont" id=8]
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[sub_resource type="DynamicFont" id=6]
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size = 20
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use_mipmaps = false
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use_filter = false
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extra_spacing_bottom = 5
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font_data = ExtResource( 12 )
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font_data = ExtResource( 13 )
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_sections_unfolded = [ "Extra Spacing", "Font", "Settings" ]
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[node name="Main" type="WorldEnvironment" index="0"]
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environment = SubResource( 2 )
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script = ExtResource( 1 )
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environment = ExtResource( 1 )
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script = ExtResource( 2 )
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[node name="Background" type="Sprite3D" parent="." index="0"]
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@ -258,7 +174,7 @@ transparent = false
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shaded = false
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double_sided = false
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alpha_cut = 0
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texture = ExtResource( 2 )
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texture = ExtResource( 3 )
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vframes = 1
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hframes = 1
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frame = 0
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@ -324,7 +240,7 @@ lod_min_distance = 0.0
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lod_min_hysteresis = 0.0
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lod_max_distance = 0.0
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lod_max_hysteresis = 0.0
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mesh = SubResource( 4 )
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mesh = SubResource( 2 )
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skeleton = NodePath("..")
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material/0 = null
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_sections_unfolded = [ "Transform", "material" ]
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@ -332,7 +248,7 @@ _sections_unfolded = [ "Transform", "material" ]
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[node name="GridMap" type="GridMap" parent="Matrix" index="0"]
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transform = Transform( 0.1, 0, 0, 0, 0.05, 0, 0, 0, 1, -0.45, -0.475, 0 )
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theme = ExtResource( 3 )
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theme = ExtResource( 4 )
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cell_size = Vector3( 1, 1, 1 )
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cell_octant_size = 8
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cell_center_x = false
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@ -344,7 +260,7 @@ collision_mask = 1
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data = {
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"cells": PoolIntArray( )
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}
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script = ExtResource( 4 )
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script = ExtResource( 5 )
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_sections_unfolded = [ "Cell", "Transform" ]
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__meta__ = {
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"_editor_clip_": 1,
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@ -369,7 +285,7 @@ lod_min_distance = 0.0
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lod_min_hysteresis = 0.0
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lod_max_distance = 0.0
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lod_max_hysteresis = 0.0
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mesh = SubResource( 5 )
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mesh = SubResource( 3 )
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skeleton = NodePath("..")
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material/0 = null
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_sections_unfolded = [ "Transform" ]
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@ -392,7 +308,7 @@ lod_min_distance = 0.0
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lod_min_hysteresis = 0.0
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lod_max_distance = 0.0
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lod_max_hysteresis = 0.0
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mesh = SubResource( 5 )
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mesh = SubResource( 3 )
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skeleton = NodePath("..")
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material/0 = null
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_sections_unfolded = [ "Transform" ]
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@ -430,10 +346,10 @@ wait_time = 0.03
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one_shot = false
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autostart = false
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[node name="MidiPlayer" parent="." index="10" instance=ExtResource( 5 )]
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[node name="MidiPlayer" parent="." index="10" instance=ExtResource( 6 )]
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editor/display_folded = true
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script = ExtResource( 6 )
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script = ExtResource( 7 )
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_sections_unfolded = [ "Pause" ]
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file = "res://midi/Korobeiniki.mid"
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volume_db = -24
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@ -464,7 +380,7 @@ mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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script = ExtResource( 7 )
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script = ExtResource( 8 )
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_sections_unfolded = [ "Material", "Size Flags", "Theme" ]
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[node name="Label" type="Label" parent="FlashText" index="0"]
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@ -482,7 +398,7 @@ mouse_filter = 2
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 4
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custom_fonts/font = SubResource( 6 )
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custom_fonts/font = SubResource( 4 )
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custom_colors/font_color = Color( 0.445404, 0.710476, 0.820313, 0 )
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align = 1
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valign = 1
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@ -498,11 +414,11 @@ autoplay = ""
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playback_process_mode = 1
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playback_default_blend_time = 0.0
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playback_speed = 1.0
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anims/Flash = SubResource( 7 )
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anims/Flash = SubResource( 5 )
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blend_times = [ ]
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_sections_unfolded = [ "Playback Options" ]
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[node name="Stats" parent="." index="12" instance=ExtResource( 9 )]
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[node name="Stats" parent="." index="12" instance=ExtResource( 10 )]
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visible = false
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anchor_left = 0.0
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@ -514,11 +430,11 @@ margin_top = -250.0
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margin_right = 205.0
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margin_bottom = -40.0
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[node name="controls_ui" parent="." index="13" instance=ExtResource( 10 )]
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[node name="controls_ui" parent="." index="13" instance=ExtResource( 11 )]
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visible = false
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[node name="Start" parent="." index="14" instance=ExtResource( 11 )]
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[node name="Start" parent="." index="14" instance=ExtResource( 12 )]
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[node name="ReplayButton" type="Button" parent="." index="15"]
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@ -538,7 +454,7 @@ mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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custom_fonts/font = SubResource( 8 )
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custom_fonts/font = SubResource( 6 )
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custom_colors/font_color = Color( 1, 1, 1, 1 )
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toggle_mode = false
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enabled_focus_mode = 2
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@ -50,4 +50,5 @@ toggle_fullscreen=[ Object(InputEventKey,"resource_local_to_scene":false,"resour
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[rendering]
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environment/default_clear_color=Color( 0, 0, 0, 1 )
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environment/default_environment="res://Environment.tres"
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quality/main_loop_type=""
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