new level
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@ -36,7 +36,7 @@ func new_level():
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$VBC/Level.text = str(level)
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$VBC/Goal.text = str(goal)
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emit_signal("flash_text", "Level\n%d"%level)
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emit_signal("level_up")
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emit_signal("level_up", level)
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func _on_Clock_timeout():
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show_time()
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