Update Tetromino.gd
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		| @ -117,9 +117,9 @@ func rotate(direction): | |||||||
| 			set_translations(rotated_translations) | 			set_translations(rotated_translations) | ||||||
| 			translate(movements[i]) | 			translate(movements[i]) | ||||||
| 			lock_delay.start() | 			lock_delay.start() | ||||||
|  | 			rotated_last = true | ||||||
| 			if i == 4: | 			if i == 4: | ||||||
| 				rotation_point_5_used = true | 				rotation_point_5_used = true | ||||||
| 			rotated_last = true |  | ||||||
| 			return true | 			return true | ||||||
| 	return false | 	return false | ||||||
| 	 | 	 | ||||||
|  | |||||||
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