Exploding minoes instead of lines
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parent
685acd4589
commit
1b5cccd8c9
@ -1,12 +1,12 @@
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extends GridMap
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const Tetromino = preload("res://Tetrominos/Tetromino.gd")
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const ExplodingLine = preload("res://ExplodingLine.tscn")
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const ExplodingMino = preload("res://Tetrominos/Mino/ExplodingMino.tscn")
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const EMPTY_CELL = -1
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const MINO = 0
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var exploding_lines = []
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var exploding_minoes = []
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var nb_collumns
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var nb_lines
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@ -14,9 +14,11 @@ func _ready():
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nb_collumns = int(get_parent().scale.x)
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nb_lines = int(get_parent().scale.y)
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for y in range(nb_lines):
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exploding_lines.append(ExplodingLine.instance())
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add_child(exploding_lines[y])
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exploding_lines[y].translation = Vector3(nb_collumns/2, y, 1)
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exploding_minoes.append([])
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for x in range(nb_collumns):
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exploding_minoes[y].append(ExplodingMino.instance())
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add_child(exploding_minoes[y][x])
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exploding_minoes[y][x].translation = Vector3(x, y, 0)
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func clear():
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for used_cell in get_used_cells():
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@ -65,6 +67,7 @@ func clear_lines():
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var above_cell = get_cell_item(x, y2+1, 0)
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set_cell_item(x, y2, 0, above_cell)
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lines_cleared += 1
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exploding_lines[y].emitting = true
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exploding_lines[y].restart()
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for x in range(nb_collumns):
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exploding_minoes[y][x].emitting = true
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exploding_minoes[y][x].restart()
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return lines_cleared
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@ -145,7 +145,7 @@ extra_spacing_bottom = 5
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font_data = ExtResource( 13 )
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_sections_unfolded = [ "Extra Spacing", "Font", "Settings" ]
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[node name="Main" type="WorldEnvironment" index="0"]
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[node name="Main" type="WorldEnvironment"]
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environment = ExtResource( 1 )
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script = ExtResource( 2 )
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@ -30,16 +30,16 @@ render_priority = 0
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trail_divisor = 2
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trail_color_modifier = SubResource( 4 )
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emission_shape = 2
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emission_box_extents = Vector3( 10, 1, 1 )
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emission_box_extents = Vector3( 1, 1, 1 )
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flag_align_y = false
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flag_rotate_y = true
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flag_disable_z = false
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spread = 0.0
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flatness = 0.0
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gravity = Vector3( 0, -10, 30 )
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initial_velocity = 20.0
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gravity = Vector3( 0, -5, 20 )
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initial_velocity = 100.0
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initial_velocity_random = 1.0
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angular_velocity = 97.14
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angular_velocity = 210.0
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angular_velocity_random = 1.0
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linear_accel = 100.0
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linear_accel_random = 1.0
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@ -61,9 +61,9 @@ anim_speed_random = 0.0
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anim_offset = 0.0
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anim_offset_random = 0.0
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anim_loop = false
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_sections_unfolded = [ "Angular Velocity", "Color", "Gravity", "Initial Velocity", "Linear Accel", "Scale", "Spread" ]
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_sections_unfolded = [ "Angular Velocity", "Color", "Emission Shape", "Gravity", "Initial Velocity", "Linear Accel", "Scale", "Spread" ]
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[node name="ExplodingLine" type="Particles" index="0"]
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[node name="ExplodingMino" type="Particles" index="0"]
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layers = 1
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material_override = null
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@ -75,7 +75,7 @@ lod_min_hysteresis = 0.0
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lod_max_distance = 0.0
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lod_max_hysteresis = 0.0
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emitting = false
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amount = 40
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amount = 1
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lifetime = 2.0
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one_shot = true
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preprocess = 0.0
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@ -84,7 +84,7 @@ explosiveness = 1.0
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randomness = 0.0
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fixed_fps = 0
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fract_delta = true
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visibility_aabb = AABB( -5, -0.5, -1, 10, 1, 2 )
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visibility_aabb = AABB( -0.5, -0.5, -0.5, 1, 1, 1 )
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local_coords = false
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draw_order = 0
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process_material = SubResource( 5 )
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@ -162,7 +162,7 @@ subdivide_width = 0
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subdivide_height = 0
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subdivide_depth = 0
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[node name="Mino" type="Spatial"]
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[node name="Mino" type="Spatial" index="0"]
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transform = Transform( 0.997027, 0, 0, 0, 0.997027, 0, 0, 0, 0.997027, 0, 0, 0 )
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_sections_unfolded = [ "Pause", "Transform", "Visibility" ]
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@ -204,7 +204,7 @@ _sections_unfolded = [ "Draw Passes", "Drawing", "Geometry", "LOD", "Process Mat
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[node name="SpotLight" type="SpotLight" parent="." index="2"]
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transform = Transform( 1, 0, 0, 0, -4.37114e-008, 1, 0, -1, -4.37114e-008, 0, 0, 0.5 )
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transform = Transform( 1, 0, 0, 0, -4.37114e-008, 1, 0, -1, -4.37114e-008, 0, -0.5, 0.5 )
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layers = 1
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light_color = Color( 1, 1, 1, 1 )
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light_energy = 16.0
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