the signals
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@ -149,7 +149,7 @@ uv2_triplanar_sharpness = 1.0
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proximity_fade_enable = true
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proximity_fade_distance = 1.0
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distance_fade_enable = false
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_sections_unfolded = [ "Albedo", "Emission", "Metallic", "NormalMap", "Proximity Fade" ]
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_sections_unfolded = [ "Albedo", "Emission", "Flags", "Metallic", "NormalMap", "Proximity Fade" ]
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[sub_resource type="CubeMesh" id=4]
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@ -332,7 +332,6 @@ _sections_unfolded = [ "Transform", "material" ]
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[node name="GridMap" type="GridMap" parent="Matrix" index="0"]
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transform = Transform( 0.1, 0, 0, 0, 0.05, 0, 0, 0, 1, -0.45, -0.475, 0 )
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visible = false
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theme = ExtResource( 3 )
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cell_size = Vector3( 1, 1, 1 )
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cell_octant_size = 8
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@ -560,6 +559,8 @@ _sections_unfolded = [ "Margin", "custom_colors", "custom_fonts" ]
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[connection signal="animation_finished" from="FlashText/AnimationPlayer" to="FlashText" method="_on_AnimationPlayer_animation_finished"]
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[connection signal="flash_text" from="Stats" to="FlashText" method="print"]
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[connection signal="level_up" from="Stats" to="." method="new_level"]
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[connection signal="start" from="Start" to="." method="new_game"]
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