tweaks
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@ -207,7 +207,7 @@ _sections_unfolded = [ "Draw Passes", "Drawing", "Geometry", "LOD", "Process Mat
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transform = Transform( 1, 0, 0, 0, -4.37114e-008, 1, 0, -1, -4.37114e-008, 0, 0, 0.5 )
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layers = 1
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light_color = Color( 1, 1, 1, 1 )
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light_energy = 8.0
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light_energy = 16.0
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light_indirect_energy = 1.0
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light_negative = false
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light_specular = 0.5
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@ -31,7 +31,7 @@ roughness = 0.46
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roughness_texture_channel = 0
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emission_enabled = true
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emission = Color( 0.755859, 1, 0.914169, 1 )
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emission_energy = 0.7
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emission_energy = 1.0
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emission_operator = 0
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emission_on_uv2 = false
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normal_enabled = false
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