Use nuitka for compiling, reorganize py files
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1518
Tetris2000.py
1518
Tetris2000.py
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dist/Tetris2000.exe
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dist/Tetris2000.exe
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@ -1,43 +0,0 @@
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# -*- mode: python -*-
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block_cipher = None
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a = Analysis(['Tetris2000.py'],
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pathex=[],
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binaries=[],
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datas=[
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("backgrounds/*", "backgrounds"),
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("fonts/*.ttf", "fonts"),
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("fonts/*.otf", "fonts"),
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("icons/*.ico", "icons"),
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("icons/splash_screen.png", "icons"),
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("locale/*.qm", "locale"),
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("musics/*.mp3", "musics"),
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("sfx/*.wav", "sfx")
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],
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hiddenimports=[],
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hookspath=[],
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runtime_hooks=[],
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excludes=["PyQt4", "PySide", "PySide2"],
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win_no_prefer_redirects=False,
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win_private_assemblies=False,
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cipher=block_cipher)
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pyz = PYZ(a.pure, a.zipped_data,
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cipher=block_cipher)
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exe = EXE(pyz,
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a.scripts,
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exclude_binaries=True,
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name='Tetris2000',
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debug=False,
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strip=False,
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upx=False,
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console=False,
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icon='icons\icon.ico')
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coll = COLLECT(exe,
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a.binaries,
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a.zipfiles,
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a.datas,
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strip=False,
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upx=False,
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name='Tetris2000')
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@ -3,11 +3,12 @@
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import os
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from qt5 import QtGui
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from .qt5 import QtGui
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# Paths
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PATH = os.path.dirname(os.path.abspath(__file__))
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PATH = os.path.dirname(PATH)
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ICON_PATH = os.path.join(PATH, "icons", "icon.ico")
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BG_IMAGE_DIR = os.path.join(PATH, "backgrounds")
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START_BG_IMAGE_NAME = "01-spacefield_a-000.png"
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source/game_gui.py
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source/game_gui.py
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# -*- coding: utf-8 -*-
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from consts import CLOCKWISE
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from qt5 import QtCore
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from propertize import propertize, rename_attributes, snake_case
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from .consts import CLOCKWISE
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from .qt5 import QtCore
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from .propertize import propertize, rename_attributes, snake_case
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@propertize("", "set_")
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@ -4,10 +4,10 @@
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import random
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import consts
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from consts import L, R, U, D, CLOCKWISE, COUNTERCLOCKWISE
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from point import Point
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from qt5 import QtCore, QtGui
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from . import consts
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from .consts import L, R, U, D, CLOCKWISE, COUNTERCLOCKWISE
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from .point import Point
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from .qt5 import QtCore, QtGui
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class Block:
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